Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Real Experience Mod (REM)
Showing 21-30 of 78 entries
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Update: 24 Aug, 2018 @ 11:02am

Mod updated for new faction playable in ROTR campaign - Spartan Expedition.

Update: 19 Aug, 2018 @ 12:57pm

Fixed rare game crash when you start battle in campaign.

Update: 17 Aug, 2018 @ 2:06pm

1. Added city building system to ROTR campaign.
2. Added faction of Carthage with secession mechanics and 10 new units.
3. Added 8 mercenary units to recruitment pool of Syracuse faction.
4. Garrisons rebalanced for all factions in ROTR campaign.
5. Number of ladders/siege towers increased on 3 average in item.

Update: 9 Aug, 2018 @ 3:13pm

Mod fully updated for new DLC.

Update: 7 Aug, 2018 @ 11:06am

1. Now you can convert only civil cities lvl 1.
2. Improved relations of Seleucids with Greeks.
3. Increased caps for silver shield pikes and shield bearers.

Update: 1 Aug, 2018 @ 6:22am

1. Rome now have better relations with Greeks and Carthage.
2. Added military barracks lvl 2 to Pella, Carthago and Antioch.
3. Made battle animations more smooth.

Update: 28 Jul, 2018 @ 5:40am

Mod updated. Changelog:
1. Increased hp for siege vehicles.
2. Made CAI more rational in regions defense.
3. Rome faction AI has to hire more elite units.

Update: 26 Jul, 2018 @ 4:08pm

Rams and siege towers unlocked for AI.

Update: 24 Jul, 2018 @ 4:53pm

CAI will spend more money on armies.

Update: 24 Jul, 2018 @ 11:46am

1. Buffed shield wall/phalanx formation.
2. Made reskin for some barbarian units.
3. Some changes to deployables in fort stance.