The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Instant Merchant
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Update: 7 Apr, 2013 @ 1:08pm

* Version 2.2a
- added cure poison potions (20) to goonie's vendor list (requested)

Update: 7 Apr, 2013 @ 12:08pm

* Version 2.2
- finally fixed goonie's mismatched face. was an issue with creation kit not including the .nif face mesh and .dds face texture. these files and now manually packaged.
NOTE:
unfortunately, the .dds and .nif files couldn't be compressed, so the mod went from ~330kb to ~1mb, no way around this guys, sorrry

Update: 6 Apr, 2013 @ 11:37am

* Version 2.1
- items sold to goonie by the player will no longer be kept in her vendor list.
NOTE:
this means that when you sell an item to goonie, it will not be there to buy-back next time you summon her. so, if you sell something to goonie by accident, you need to buy it back from her before you exit the bartering dialogue because it will be gone afterwards.

Update: 3 Apr, 2013 @ 6:20pm

* Version 2.0a
- reworked how the introduction message is displayed. when starting a new game, it will delay until the player's hands have been unbound. when loading a save that did not previously have instant merchant enabled, it will be delayed by 6 in-game minutes.

Update: 3 Apr, 2013 @ 1:30pm

Update: 29 Mar, 2013 @ 7:22pm

* Version 2.0
- added a 'nevermind' option to goonie's storage dialogue to simplify going from storage to sales for the player
- re-exported the facegen / facetint data for goonie

Update: 27 Mar, 2013 @ 7:46pm

* Version 1.9c
- added version checking to the script initialization
- added multiple choice dialogue box on first time launch, giving players the option to get the ring immediately or acquire it the original way (buy from goonie/pick up on workbench)
- in future updates, if key features have been added/changed, a notification will appear in-game
- added more leather / leather strips to vendor list (requested)

Update: 26 Mar, 2013 @ 8:48pm

* Version 1.9b
- fixed goonie backing away as soon as she is summoned and/or right after dialogue with player completes
NOTE:
this should help goonie stand still a bit better than before. although, she still seems to do this backing up behavior when in whiterun which must have something to do with that being her editor location. i'll look into this more

Update: 26 Mar, 2013 @ 5:17pm

* Version 1.9a
- the ring of sales will now re-equip any item it may have been un-equipped when the ring was used
- minor changes / script refinements
NOTE:
the ring of sales uses a custom slot not used by any vanilla armors. there may be a chance some custom armors use this slot, so, just in case, any item displaced by the ring of sales will now be re-equipped after goonie is summoned

Update: 23 Mar, 2013 @ 6:28pm

* Version 1.9
- finally pinned the 'twitching' bug when goonie is summoned
- further adjusted goonie's ai package to prevent combat and combat reaction
- shortened summon time by 1 second