Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

Kings and Conquerors (cap 1) The Wolf among Lions
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Update: 2 Aug, 2021 @ 5:57pm

Version 1.0.20a
- Epones Scutanann Loricati was found to hve had no requirements. We've gone in and fix that - the upgrade now requires 4 Mil, and [2].

Update: 2 Aug, 2021 @ 3:09pm

Version 1.0.20a
- Euzonoi requirements have been fixed.

Update: 2 Jul, 2021 @ 10:09am

Version 1.0.20

Update: 25 May, 2021 @ 3:06pm

Extraneous audio is extraneous, we have moved it out of this mod to another one where it was intended.

Update: 16 May, 2021 @ 2:26pm

For more information, please consult our wiki at kingsandconquerors.fandom.com
Got a problem like a crash? please see our FAQs section: https://kingsandconquerors.fandom.com/wiki/Frequently_Asked_Questions

KINGS AND CONQUERORS - The Wolf Among Eagles is the continuation project for Kings and Conquerors, The Hellenistic Era, and is meant to be the first of a set of 3 mods. It covers the turbulent years of 300-100BCE, and concentrates mainly on Europe, North Africa, the Middle East and Central Asia.

Features:

- Two dozen highly unique factions, each with their own units, traits and playstyles based on their historical profile.

- A large number of new units with custom textures and models.

- New unit types, such as priests, levies, mercenaries and elite units.

- Information warfare and morale. Morale now affects your ability to fight information wars. Highly trained units provide better situational awareness, poorly trained ones have none. Priests can be used to offset this issue with their extensive LOS. Buildings have bad LOS, but some like Meeting Houses and Forts can extend it further.

- New wonders and buildings. Some nations receive Unique Buildings, which have effects on their playstyle.

- Increased population limit

- Unique tech pools. Like Age of Empires or Rome 2, each faction belongs to a unique cultural set that determines what sort of upgrades are available to them.

If you appreciate the effort we've put in, PLEASE consider being a patron here: https://www.patreon.com/posts/help-us-11689318 to see what you can do!
Interested in what else we are working on? visit http://patreon.com/beelimsolutions

Disclaimer: This mod may NOT be freely used in mod compilations, or its assets altered or redistributed by none other than Beelim Solutions, Valve Corporation or Super7700.

Update: 16 May, 2021 @ 1:45pm

Armenian Warriors now have a new skin.

Update: 13 May, 2021 @ 4:30am

Goidilis mercenary has had its train time halved, so as to make it more viable as a merc unit - too costly for so underpowered a unit.

Update: 29 Apr, 2021 @ 7:52am

[1.0.24, minor]
- Rigessedones no longer reveals information everywhere (thanks dhruvagc for spotting this one)
- Fixed an issue where Marhathegnoz (German Champion Cavalry) had NO attack anims.

Update: 28 Apr, 2021 @ 10:28pm

Update: 16 Apr, 2021 @ 11:01am