Battlezone: Combat Commander

Battlezone: Combat Commander

Vet Strategy Recycler Variant (VSR)
Showing 91-100 of 114 entries
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Update: 23 Sep, 2018 @ 2:48pm

-FFA is now functioning in VSR
-VSR FFA fixed for Ground4 and River4
-Converted 7 FFA maps from 1.3 to BZCC (4 Play[4 players max], 9 Cells[4], Crystal Castles[4], The Dark Planet[4], Mid-Low[6], Rend 8-way[8], Scrap Pit Extreme[5])

Update: 9 Sep, 2018 @ 5:05pm

-Pit Bull's missing textures are now fixed

Update: 8 Sep, 2018 @ 4:28pm

-Converted 7 maps from 1.3 to BZCC (Badlands, Dedux, Quarry Mayhem, Phoenix, Mesa, Tempest, Pit Bull)
-Sniper Rifle now cannot be fired until 2.5 seconds after you have left your vehicle

Update: 2 Sep, 2018 @ 9:26pm

-Converted 2 maps from 1.3 to BZCC (Crater and Moonshroud - textures enhaced by Aegeis)
-Added Newkeys WARNING file that provides a guide on how to properly modify bzgame_keys.odf included with VSR
-Removed taunts from Newkeys - make your own
-Slightly modified Newkeys to not look so spammy (less punctuation, no more :D in the chat lines)

Update: 26 Aug, 2018 @ 10:44am

-Removed weather from Mortarion's Wasteland
-Big Hilo's map description now works
-Added player names to the teammate F-key slots (modified from Rush_Limbaugh's Enhanced Team Slots since part of it was already integrated in BZCC)
-Added the classic Newkeys to VSR's config for fast chatting - having your own copy in addon will override VSR's (requires numberpad)

Update: 21 Aug, 2018 @ 4:01pm

-Converted 1 map from 1.3 to BZCC (Wasteland by Mortarion)
-Made aesthetic modifications to some maps (Mountain Pass, Winter Valley, Excavation)
-Removed 2 loose piles from Winter Valley - there was too much before
-Fixed error message and silence when shooting assault chain gun or assault pummel at the ground
-Fixed error messages when modifying Scion craft in stock maps & a few recently released maps (again)

Update: 10 Aug, 2018 @ 1:03pm

-Converted 7 maps from 1.3 to BZCC (Winter Valley, Amino, Plaza, Terrace, Bowl, Trench, Mountain Pass)
-Converted 2 maps from 1.2 (ZST) to BZCC (Prodigy Ver.2, Uxbridge)
-Updated several maps to look more like originals and/or to increase quality of play (Haven, Terron, Garden, Sinister)

Update: 4 Aug, 2018 @ 11:13am

-Converted Camera Pods from 1.3 to BZCC (this is sort of an experiment, some changes were made to make this doable related to radar stuff & lack of DLL)
-Polished up some maps (especially textures)

Update: 30 Jul, 2018 @ 2:58pm

-Converted 4 more maps from 1.3 to BZCC (Lunar, Ancient Outposts, Excavation, Revolution)
-Changed file types of VSR textures and assets to match what BZCC automatically creates & to decrease mod size & possibly loading times

Update: 28 Jul, 2018 @ 10:02pm

-Fixed broken pilot icons
-Decreased brightness on Garden to make it easier to see chat (but accept the fact that this map is the way it is)
-Added VSR tags to workshop so people can more easily find VSR when searching for more maps