RimWorld

RimWorld

TiberiumRim - Development Build
Showing 31-40 of 78 entries
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Update: 8 Jul, 2020 @ 12:42pm

[Auto-generated text]: Update on 7/8/2020 9:42:10 PM.

Update: 7 Jul, 2020 @ 12:40pm

[Auto-generated text]: Update on 7/7/2020 9:39:50 PM.

Update: 25 Jun, 2020 @ 2:41pm

[Auto-generated text]: Update on 6/25/2020 11:40:45 PM.

Update: 24 Jun, 2020 @ 8:18am

[Auto-generated text]: Update on 6/24/2020 5:17:56 PM.

Update: 22 Jun, 2020 @ 1:44pm

[Auto-generated text]: Update on 6/22/2020 10:44:37 PM.

Update: 22 Jun, 2020 @ 1:11pm

[Auto-generated text]: Update on 6/22/2020 10:10:58 PM.

Update: 21 Jun, 2020 @ 8:59pm

Update on 6/22/2020 5:59:36 AM.

Changes/Fixes:
- Mechs, such as Harvesters/Repair Drones, won't spawn as mechanoids anymore
- Tiberium Network Controller now must be powered for any flow to be possible in the network
- Better Harvester pathfinding, wont get stuck on Passable objects (for example chunks)
- Meteor Crash sends according letter, and points to the crashsite
- Tiberium won't spawn immediately after crater crash anymore
- Powered research objects cannot be researched/used while not powered
- Tiberium Research Crane stops craters from spawning Tiberium
- Telescope locked behind according research
- Craftable Items are now locked behind according research
- Balance improvements for existing items
- Fixed some texts for better understanding
- Multiple developer options removed from player menus
- Tiberium Menu BackGround re-added

Update: 20 Jun, 2020 @ 5:17am

[Auto-generated text]: Update on 6/20/2020 2:17:40 PM.

Update: 19 Jun, 2020 @ 7:09pm

[Auto-generated text]: Update on 6/20/2020 4:09:45 AM.

Update: 17 Jun, 2020 @ 3:08am

[Auto-generated text]: Update on 6/17/2020 12:08:26 PM.