Surviving Mars

Surviving Mars

AutoDemolishExtractors
Showing 1-10 of 11 entries
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Update: 22 Sep, 2021 @ 3:04pm

Fix thread problems when loading a save without this mod.

Update: 7 Sep, 2021 @ 12:33pm

Support Below and Beyond

Update: 16 Nov, 2018 @ 10:34am

Gagarin Update/ModConfig Reborn compatibility

Update: 27 Sep, 2018 @ 2:25am

Fix handler thread piling up on reloading a save and potentially causing peformance problems.

Update: 7 Aug, 2018 @ 12:18am

Restore ModConfig compatibility.

Update: 6 Aug, 2018 @ 8:37am

Make mod not outdated by updating a lua_script number.

Update: 18 Apr, 2018 @ 9:17am

- Fixed errors caused by the "New Game" preparation screen (which acts as a game map but it isn't really one).

Update: 6 Apr, 2018 @ 2:28am

- Add translation id: AutoDemolishExtractors.StringIdBase = 20184406
- Add option to disable auto demolish when Nano Refinement is researched

Update: 6 Apr, 2018 @ 2:24am

Update: 31 Mar, 2018 @ 2:37am

Changed logic to check if a Concrete Extractor is actually depleted or just not yet detected its deposits.