Medieval Engineers

Medieval Engineers

Water in Medieval Engineers
Showing 51-60 of 61 entries
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Update: 17 Sep, 2018 @ 12:01pm

Update: 17 Sep, 2018 @ 9:56am

- New block: Lightweight rudder. This is not for water use, but should be used in air
- Waking up grids less often to adjust to the changed tide. Grids that had many subgrids would get woken up almost constantly. This should increase performance on very big worlds (servers)

Update: 13 Sep, 2018 @ 9:27am

- New block: Plank Board(s). Its like the hollow boxes, but these will make it easy to build your ship deck's
- Stack size of hollow box is now 3

Update: 12 Sep, 2018 @ 4:22pm

- When using tide commands you see current values
- updated water texture

Update: 10 Sep, 2018 @ 6:32am

Update: 9 Sep, 2018 @ 3:39pm

- added permission system to the anchor, anchors build before this will need to be replaced. Also adding small variant of the anchor very soon
- (trading post) increased sell price of fish

Update: 7 Sep, 2018 @ 8:46am

-Improved player drag on planks
-Added fish and pearl to the Trading Post (if you have that mod active)

Update: 6 Sep, 2018 @ 12:03pm

Fix with tide level loading

Update: 6 Sep, 2018 @ 11:51am

Update: 5 Sep, 2018 @ 7:49pm

-Fixed client crash when server was up a while
-Fixed the glitching small square sail on land. cause: it was using a way to big collider...I don't know how that got in the release version haha
-Increased power of medium rudder by 20%