Hearts of Iron IV

Hearts of Iron IV

Ultra Historical Mod - Realism Overhaul
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Update: 1 Oct, 2021 @ 6:48am

Hotfix :

- Various bug fixes
- US Ai is now building correctly divisions
- Turkey no longer attack the Axis in 1945 if the axis surround them
- Jet interceptors merged with Jet fighters

Update: 27 Sep, 2021 @ 6:45am

Hotfix : Carrier fighter-bombers now properly works

Update: 26 Sep, 2021 @ 7:16am

Hotfix : UK AI is correctly picking additional research slots from focuses and should be more prone to build/use aircrafts instead of ground forces

Update: 26 Sep, 2021 @ 2:28am

Hotfix

- reduced Depth Charges values (pendulum swang too much last time)

Update: 25 Sep, 2021 @ 11:42am

Hotfix :
- Tanks gives no longer negative initiative modifiers

Update: 24 Sep, 2021 @ 9:36am

Hotfix :

- Depth Charge damages increased
- Slight reduction of positioning penalties from deathstacks
- India should not randomly proclaim independance in the middle of the war
- Pupetts no longer increase autonomy by merely being exploited for resources
- Reduced a bit Czech forts
- Reduced base max planning bonus
- US AI should not try to deploy heavy tank divisions while lacking the technology
- various bug fixed

Update: 20 Sep, 2021 @ 2:38pm

Steam thumbnail and main menue title changes

Update: 20 Sep, 2021 @ 1:04pm

Hotfix :

- Lower war upport threshold for air & naval rearmament focuses for UK
- France AI gets events to get good fighters in time
- Removed a japanese naval bomber that would be a noob trap
- Continuous purge of fantasy/anachronic tanks

Update: 19 Sep, 2021 @ 11:27am

# Changelog

### 0.10

### Features

- Unique air trees for all majors
- Rewamped generic air tree for minors
- Adapted air doctrines
- Adapted focus trees
- Switzerland and Sweden gets a "armed neutrality" decision
- Removed airforce size modifiers

### AI

- Diverse improvements. Particular attention to the eastern front in AI vs AI
- AI Soviet Union gets streamlined production and decent division templates
- Soviet Union suffer one week org debuff when attacked by German AI

### QoL

- Starting stockpiles does not need events anymore
- Improved decisions for opening/closing resource buildings

### Performances

- Optimized AI files & manpower calculations

### Database

- Post 1945 major tanks get proper stats
- Scrapped most of anachronic tanks
- Temporarily removed Sturmtiger
- Sturmpanzer IV considered as heavy AG

### Balance

- Nerf to Auftragstaktiks
- Adjustments to division xp
- Speed of equipment overhauled. Motorized are nerfed a lot in bad terrain.
- Poland needs to be near completely occupied to capitulate
- Great Purges empty all xp reserves
- Siegfried Line have better for level
- Reduced casualties trickelback
- Increased xp loss when taking damages
- Getting rid of purge effects costs more xp
- Supply system adjustements (based on IHMP)
- Positionning system adjustments (based on IHMP)


### Map

- Moved resources and buildings more accuratly in China and Soviet Union

### Bugfix

- You don't get anymore insane manpower from occupation
- Diverse interface bug fixed

Update: 15 Aug, 2021 @ 2:01pm

fixed a bug preventing divisions to correctly train