ARK: Survival Evolved

ARK: Survival Evolved

Elemental Ark
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Update: 18 Aug, 2019 @ 8:17pm

Changes

  • Golems should no longer be consumed by the night.
  • Night terrors react to charge-light. They take much more damage when affected by it.
  • Griffin ground attack animation fixed.
  • Carno charge attack has proportional damage to speed heatbutt attack. Gradually accelerates for higher ram speed.
  • Crab can attack while falling (should help prevent base stuck bug).
  • Night terror bat projectile is much more dangerous.
  • Dragon breath updated.
  • New dragon attack - wingflap. Each element has its own effect that matches its role.
  • Nature trap (like poison trap, but can tame KO's) - to help balance out lower levels.
  • Nature spears (like normal spears, but apply moderate torpor and are more reliable) - to help balance out lower levels.
  • Hybrid riot shields.
  • New hunters.
  • Tranq arrows are now usable on normal bows (other elemental arrows still require crossbow / compound).
  • Absorbed rate includes other nearby player controlled hybrids (the amount of all nearby player controlled hybrids is summed - more dangerous things spawn quicker).
  • Harpoon tranqs.
  • Elemental crabs should be a bit easier to tame (added bones to hit detector).

Update: 11 Aug, 2019 @ 9:55pm

ADK/UE4/cosmic neutrinos corrupted something during update. Night terror damage ridiculously high (with no changes to their damage or damage type) and other unexpected behavior that did not occur on test branch.

(Reverted to previous release)

Update: 11 Aug, 2019 @ 6:33pm

Changes

  • Golems should no longer be consumed by the night.
  • Night terrors react to charge-light.
  • Griffin ground attack animation fixed.
  • Carno charge attack has proportional damage to speed heatbutt attack. Gradually accelerates for higher ram speed. --
  • Crab can attack while falling (should help prevent base stuck bug).
  • Night terror bat projectile is much more dangerous.
  • Dragon breath updated.
  • New dragon attack - wingflap. Each element has its own effect that matches its role.
  • Would be more, but ADK had constant crashes and had to rollback a few weeks.

Update: 14 Jul, 2019 @ 6:17pm

Changes

  • Adjusted craftable light intensity.
  • Adjusted hunter loot tables (too many rocket launchers)
  • Adjusted explosion emitters for rockets.
  • Increased glacial golem core drop rate.
  • Added liquid courage - prevents yuty and rex roar fear/stun effects.
  • Fixed Fen healing with projectile attack.
  • Fixed hunter spawning levels.
  • Refactored hunter spawns into tiers (added items to increase starting tier and more creatures).
  • Potions usable while swimming.
  • Rex roars adjusted.
  • Reaper roars adjusted.
  • The sky manta should no longer hug the ground after being smashed into it.

Update: 6 Jul, 2019 @ 12:33am

Changes

  • Fixed dragon bite attack radius.
  • Fixed apex crafting quantity.
  • Fixed angler gel crafting quantity.
  • Flying fish should no longer remain stuck to the ground when weird things happen to them.
  • Adjusted TPV of dragon.
  • Reduced crafting time of lights.
  • Fixed Bronto kibble settings.
  • Increased hunter reaper phero drop rate.
  • Fixed carno hunter label.
  • Reduced hunter reaper/rex/wyvern spawn rate.
  • Sky manta updated - use creature storage boxes to fix potential status issues.
  • Potent fire potions should no longer cause random client crashes.
  • Fen golems should no longer damage your armor when trying to help.
  • Smithy should show correct inventory count.
  • Water rockdrakes should now show properly on infuser.
  • Adolescent dragon breath has a higher range.
  • Improved hatchling and juvenile handling.
  • Nature wyvern breath can be reduced with gas mask / tek helm.
  • Mantis attractor re-added to player inventory craftables.
  • Mantis skins should update on all clients.
  • Fixed intermittent reaper infuser crafting no stats issue.
  • Optimized hunter skins to reduce video lag.

Building the framework for next boss. Rework of night terrors next.

Update: 2 Jul, 2019 @ 8:33am

Changes

  • Fixed raptor colorization.
  • Fixed summoned Rockdrake colorization.
  • Fixed water particle effects
  • Fixed fire rock golem colorization.
  • Fixed healing potions for dinos.
  • Fixed colorization for fire golems.
  • Added all wyvern nest spawns to Valguero.

Last update for a while - promise. I think we got all of the oddities caused by the update. :)

Update: 1 Jul, 2019 @ 8:21am

Changes

  • Fixed colorization of air fish.
  • Fixed colorization of hatchlings.
  • Fixed multiple particle effects.
  • Fixed dragon juvi AI.
  • Added light dust.
  • Reduced crafting times of many recipes.

Update: 1 Jul, 2019 @ 7:54am

Init

Update: 28 Jun, 2019 @ 5:12pm

Changes

  • Adjusted engram levels to make more sense.
  • Decreased air buff size
  • Added water / temperature effects to elemental creatures
  • Added valguero spawns
  • Crush deinos for materials to make rock drakes
  • Removed extinction restriction on cryopods
  • Added new drinks
  • Adjusted attenuation of some impact sounds

Update: 23 Jun, 2019 @ 3:22pm

Init