Invisible, Inc.

Invisible, Inc.

Permadeath: Killed in Action
Showing 1-10 of 28 entries
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Update: 15 Apr, 2024 @ 2:08pm

V3.13:
- Minor cleanup of mod unloading

Update: 16 Apr, 2023 @ 7:41am

V3.12:
- Fixed crash if dying agent despawns other than via agent teleporter or dying

Update: 10 Aug, 2022 @ 8:14am

V.3.11:
- Under the hood code cleanup

Update: 1 Apr, 2022 @ 2:51pm

V.3.10:
- hotfix for Final Words incompatibility

Update: 6 Aug, 2021 @ 5:31pm

V.3.9:
- Added more spooky
- Fixed bug where agent banters or oneliners could end up being skipped completely

Update: 9 Jan, 2021 @ 1:31pm

V.3.8
- added a generation option to disable the 'medical beep/flatline' sound effect on dying agents in case that's something people want to disable idk

Update: 31 Oct, 2020 @ 9:32am

V.3.7 (The Halloween update)
- Agent ghosts will now occasionally have mission start oneliners (if the ghost generation option is enabled)

Update: 21 Apr, 2020 @ 10:23am

V.3.6
Fixed small graphical issue with the death timer display, clarified some generation option descriptions

Update: 27 Mar, 2020 @ 8:04pm

V.3.5:
- Added some cosmetic sound effects for when the death timer ticks down

Update: 12 Mar, 2020 @ 1:09pm

V.3.4:
- Cleaned up the way friendly pinning is handled