Slay the Spire

Slay the Spire

Jedi's Content Expansion Mod
Showing 71-80 of 96 entries
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Update: 24 Mar, 2019 @ 12:58am

New: Acid Rain. More discard poison
Change: Collector's cards are now uncommon.

Update: 16 Mar, 2019 @ 8:24am

New: Battle Standard. that was harder than i expected.
Fix: Forgot to gate price changes for crying mask thingy properly, which was resulting in prices never increasing.
NEW ART POGGERS

Update: 10 Mar, 2019 @ 3:27am

Hotfix: I just realised Bruteforce wasn't saying Exhaust even tho it does. Fixed?

Update: 8 Mar, 2019 @ 3:24am

New: ZHS translation. @Rincewind#5358
Fix: Collector's Venom now ACTUALLY works with duplication.
Change: logic behind loading translation strings. Translations can now be packed into /localization folder with respective language instead of already existing.

Update: 26 Feb, 2019 @ 10:24pm

Fix: Collector's cards will now double their values on being duplicated.

Update: 26 Feb, 2019 @ 6:21am

New: 4 fresh brand new Silent Poison cards. Enjoy.

Update: 23 Feb, 2019 @ 3:13am

New: Gremlin Knob art POGGERS
As before, many thanks to Blizzarre, one of creators of the Runesmith. Check that one.

Update: 19 Feb, 2019 @ 6:29am

New: Frostbite art POGGERS. Credit goes to Runesmith creator.
Mechanics logic that shouldn't affect gameplay in any way. For example, strike array initializes only once instead of every time it's called.
Collector cards now transfer its stacks if you somehow get one with higher number (note for yourself). Supposedly.

Update: 16 Feb, 2019 @ 11:01pm

NEW:
Collector's Strike and Venom. Spicy.

Changes to strings and hidden things that shouldn't affect gameplay.

Update: 5 Feb, 2019 @ 8:13pm

Fixes to strings. Nothing but.