Garry's Mod

Garry's Mod

Fixed Super Gravity Gun SWEP
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Update: 21 Mar, 2020 @ 2:02am

* Added scgg_affect_players, a toggleable cvar for whether the SCGG should pick up and/or shoot players.
* Fixed a multiplayer bug where the SCGG would fail to pick up anymore objects after picking up the first object properly.

Update: 26 Feb, 2020 @ 10:23pm

* Fixed scgg_enabled 0 not removing the SCGG upon deploy.

Update: 26 Feb, 2020 @ 2:00am

Buff has been slightly reduced.
* The max health values are now different between each scgg_style mode. HL2 style gets 225, GMOD style gets 1000.

Update: 26 Feb, 2020 @ 1:26am

The Super Gravity Gun has been buffed!
* The SCGG's max health for targets is now raised to 500. It can now grab and kill a full-health Antlion Guard!
* Antlion Workers now explode (without errors) upon death instead of ragdolling from the SCGG.

Update: 24 Feb, 2020 @ 7:57am

* Some minor bugfixes.

Update: 15 Feb, 2020 @ 5:02am

* Further fix of previous fix. Sorry.

Update: 15 Feb, 2020 @ 4:56am

* Combine balls now bounce out in a random direction instead of staying still.

Update: 7 Dec, 2019 @ 11:49pm

About time I updated this addon, also GMPT didn't update the addon for 2 times already.
* Pickup system now similar to the OG gravity gun! Pulls objects constantly towards you if they're out of range.
* Added new convar scgg_deploy_style, for legacy attributes to scgg_style.

Update: 14 Nov, 2019 @ 10:43pm

* Fixed convars not initializing, which in turn broke the whole weapon.

Update: 15 Aug, 2019 @ 2:03am

* Fixed effects for incompatible viewmodels so stray sprites will no longer be floating in the last position they were.