Stellaris

Stellaris

Expanded Events
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Update: 1 Nov, 2020 @ 11:07pm

1.2.2
Updated tp 2.8.1
Additions:
- Compatibility with ACOT
- Indoctrination events cooldown reduced to 360 days
- Systems spawned during the game will now usually have two hyperlanes instead of one, in line with Vanilla

Bug Fixes:
- Will not have more than one dig site appear when a blocker is cleared, in line with Vanilla

Update: 13 Aug, 2020 @ 5:31pm

Update: 3 Jul, 2020 @ 10:39am

Update: 19 Jun, 2020 @ 10:20pm

Update: 13 Jun, 2020 @ 4:43pm

Update: 12 Jun, 2020 @ 7:00pm

1.2.1
Additions:
- New minor colony events
- New anomalies
- New anomalies based on the old anomaly failure events
- More anomalies will have extra options unlocked by leader traits
- Restored some old anomalies

Tweaks:
- Fanatic Xenophobes and Homicidal Empires don't like Bubbles
- Homicidal Empires won't open their brainstems to the brainslugs
- Greater reaction to accepting the brainslugs into your brainstems
- Restored Robot Cleanup special project
- Rebalanced rewards for Robot Miners anomaly
- Tweaked some anomaly spawn triggers

Bug Fixes:
- Fixed mistyped trigger in food-related events
- Stranded scientist event targets no longer global
- Minor bugfix to fallen_empires_tasks.19
- Altered crisis start and end events to accommodate mod-added governments
- Habitable Worlds chain no longer checked for every single day for every single player
- Cannot avoid the Rage Virus by refusing to click
- Enigmatic Cache no longer blocked by the player being at war
- Smuggler Weapons gives primitives the acquired tech flag

Update: 7 Jun, 2020 @ 7:54am

Update: 6 Jun, 2020 @ 10:32pm

Update: 5 Jun, 2020 @ 10:14pm

Update: 5 Jun, 2020 @ 8:37pm

1.2.1
Additions:
- New minor colony events
- More anomalies will have extra options unlocked by leader traits
- Restored some old anomalies

Tweaks:
- Fanatic Xenophobes and Homicidal Empires don't like Bubbles
- Homicidal Empires won't open their brainstems to the brainslugs
- Greater reaction to accepting the brainslugs into your brainstems
- Restored Robot Cleanup special project
- Rebalanced rewards for Robot Miners anomaly
- Tweaked some anomaly spawn triggers

Bug Fixes:
- Fixed mistyped trigger in food-related events
- Stranded scientist event targets no longer global
- Minor bugfix to fallen_empires_tasks.19
- Altered crisis start and end events to accommodate mod-added governments
- Habitable Worlds chain no longer checked for every single day for every single player
- Cannot avoid the Rage Virus by refusing to click
- Enigmatic Cache no longer blocked by the player being at war
- Smuggler Weapons gives primitives the aquired tech flag
- Fixed missing origin in anomalymod.400