Stellaris

Stellaris

Living Space (legacy - 2.3)
Showing 1-10 of 63 entries
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Update: 28 Jun, 2019 @ 7:02am

Dark Matter jobs cost energy instead of minerals.

Update: 22 Jun, 2019 @ 5:13pm

fixed dark matter district require volatile motes tech...

Update: 21 Jun, 2019 @ 8:02pm

Switched places of Voidborne and Master Builders expansions, so that the MB one gives 10 districts but must be enabled in options, while the voidborne one is always available but only gives 2 districts.

Update: 21 Jun, 2019 @ 8:43am

fixed "Dark Matter Drawing" being required for volatile mote districts...

Update: 20 Jun, 2019 @ 8:33am

Dark Matter & Zro districts require tech...

Update: 20 Jun, 2019 @ 8:17am

Stellar expansion added

Update: 20 Jun, 2019 @ 7:04am

added pop requirement to ai orbitals, to prevent spam

Update: 19 Jun, 2019 @ 6:37pm

Reduced habitat size by making blocker removal techs and the Voidborne Expansion district unavailable. Can be toggled via options menu.

Update: 15 Jun, 2019 @ 9:35pm

Localization cleanup

Update: 15 Jun, 2019 @ 8:26pm

Options menu fixed. I'm a dummy...