Slay the Spire

Slay the Spire

The Duelist
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Update: 30 Oct, 2019 @ 11:12pm

Content Updates
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Added 1 new Event - Card Trader

Added 2 new Relics - HP Box, Blessing of Anubis

Added 1 new Potion - Arcane Forge

Joey Juice renamed Dragonfire Potion

Added 1 new Config Option - Remove Duelist Events

Added 3 special Halloween-only cards


Balance Updates
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Challenge Mode has been completed revamped, is now selected from the character selection screen (available only for decks with which you have beaten the Heart at A20)

Dragonfire Potion now affected by Dragonscales

Wiseman's Chalice no longer grants a Haunted effect, instead now generates a special Duelist curse on pickup

Labyrinth Wall stats adjusted

Change of Heart now uses a magic number to set max summons

Poisonous Winds stats adjusted

Delta Magnet Warrior stats adjusted

Call of Grave changed back to "played this run" effect instead of "played this combat"

Added Swarms and Cold-Blooded status cards to Haunted effects

Booster Pack upgrade chances have been increased slightly across the board

Giant Rex tribute cost reduced from 13 -> 8

Prismatic Shard has been replaced with a special Duelist version


Bug Fixes
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Corrected Megafleet Dragon card text

Fixed Tornado Dragon crashes

Assault Armor (Namless Tomb - Magic reward version): Upgrade now gives additional damage


QoL
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Updated to the latest version of the base game (10-30-19)

Unlock requirements for elite tier decks have been moved to tooltips instead of text above the deck name

Floating summons icon is now right-clickable and will display your summon list as cards

Added Resummon pile icon which can be clicked to view cards resummoned during combat

Improved Fire Darts & Lightning Darts logic in single enemy encounters

Air orb description should now dynamically reflect the presence of Aerodynamics buff or Orb of Slifer relic

Duelist orbs can now be detected properly by Defect cards (specifically Compile Driver, but this fix probably applies to other cards as well)

Graverobber and other "played this run" card lists now persist through resetting the game

Envenom is now a keyword


Art/FX
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Added VFX to Haunted debuff application

Recolored and renamed Wound/Burn/Slimed/Dazed cards that are generated by Haunted effect

Update: 23 Oct, 2019 @ 6:28pm

Content Updates
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Added 1 new Card - Chrysalis Mole

Added 5 new Starting Relics - these relics allow you to modify and view the card reward pool

Added 1 new Relic - Dueling Snake

Added new random pools that can appear when using random deck fill options


Balance Updates
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Giga Cricket has been rebalanced

Dark Bug no longer triggers itself

Evil Mind: reversed the ordering of the two card effects

Ms. Judge cost increased from 1 -> 3

Putrid Pudding now only channel 1 Void and 1 Dark

Confusion power now affects Duelist cards slightly differently, especially high cost cards

Merchant Pendant now applies more reasonable discounts

Archfiend General damage reduced


Bug Fixes
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Fixed basemod crash that occurs with latest StS beta version (10-23-19)

Blue Duston no longer crashes the game

Fixed start of act resets from triggering on save/quit during Act 1 (now it will only reset the card pool on save/quit if the floor is < 2, so for example if you are playing with random types in the pool you can save/quit on the first two floors to reset the random type in the pool)

Fixed all the issues with the new Dragon cards titles being upgraded incorrectly

Haunted should remove itself properly when you have 0 stacks now

Fixed potion interactions with new Sacred Bark logic


QoL
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Significantly optimized load times for start of run

Millennium Puzzle no longer handles any booster pack logic so if you remove it for any reason booster pack rewards should still work properly


Card Pools
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Dragon Pool: added Axe of Despair, Water Dragon

Spellcaster Pool: added Wonder Wand

Rock Pool: added Chrysalis Mole

Update: 18 Oct, 2019 @ 11:44am

Content Updates
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Added 113 new Cards

Added 2 new Relics - Burning Statue, Golden Scale

Added 1 new Monster Type - Dinosaur

Added 7 new Keywords - Dragonscales, Burning, Frozen, Malicious, Reckless, Stampeding, Dinosaur

Re-added: Dragon Capture Jar

Temporarily Removed: Dragon Master, Gandora


Balance Updates
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Completely redesigned Dragon Pool and all related cards

Modified starting Dragon deck slightly

Changed Dragon deck Millennium Puzzle/Symbol effects

Changed Dragon synergy tribute effect

Modified existing Dragon-deck-specific relics slightly to match new meta

Insect King, Insect Queen, Metamorphosed Insect Queen, and all max summon reducing potions can no longer be used unless you can actually reduce your summons further, similar to the behavior of Icy Crevasse (card)

Greatfly is now Exempt

Shadow Vampire is now Exempt

Jirai Gumo damage has been increased to 18(22)

DragonOrb and DragonOrb+ have been changed slightly

Fire orbs cannot damage Burning enemies

Blaze orbs now apply Burning instead of dealing damage (passive effect)

Increased the difficulty of the event Yugi/Kaiba fights (increased both enemy health ranges, improved Yugi AI)


Bug Fixes
-----------
Fixed game crash that occured when playing a copy of Lightning Blade with 0 damage

Fixed issues with Duelist orbs and Gold Plated Cables (relic) interactions

Bug Signal now properly gives Bugs instead of just Insects

Fixed broken custom stances (Chaotic, Spectral, Samurai)

Fixed Max Warrior entering Divinity instead of Unstable (big oof)

Improved booster pack interactions with Busted Crown


QoL
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Updated to the latest beta release of the base game (10-17-19) and BaseMod (5.16.0-beta.3)

Block modifying powers and effects now dynamically alter the block value on cards

Majorly improved several card selection screens - notably some card selections now allow you to right click cards to view upgrades and also proceed with no selection (especially nice for the 'choose ANY monster/spell/trap/card' relics)

Updated purple and colorless card lists that are used by Duelist functions to generate these cards (Grey/Purple Oni, Spiretome relic)

Registered all Duelist powers with BaseMod, so now you can use the dev console to apply them


Art/FX
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Added a rainbow effect that triggers when you perform a synergy tribute with two Megatyped monsters


Card Pools
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Basic Pool: added Lightning Darts

Dragon Pool: completely revamped and rebuilt from the ground up, almost all new cards added to this pool and almost all existing cards have been changed

Update: 8 Oct, 2019 @ 11:35am

Balance Updates
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Future Fusion now ignores Exempt cards, you will resummon the next non-Exempt monsters you draw now

Removed Megatype option from: Shard of Greed, Summon Token

Alien Telepath no longer channels an Alien

Rainbow Dark Dragon block has been reduced

You can no longer modify the magic number of Multiplication of Ants


Bug Fixes
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Fixed Slot Machine crashes that occured with decks that don't have any arcane cards

Fixed Howling Insect related game crashes that occured when playing any Tribute X card

Fixed Grasschopper dealing damage for all tributes instead of all insects

Naturia Vein now properly removes tributes


QoL
------
Updated to latest base game version (10-07-19)

Cards with modified magic numbers now glow green

Added inversion tooltips to all orb potions

Duelist orbs now dynamically display evoke values when evoke cards are hovered, similar to the base game orbs

Duelist orbs now also dynamically display the names of the invert orb when an invert card is being hovered

Made some improvements to the Wiseman's Chalice debuff to hopefully prevent it from causing Haunted on unrelated runs more often

Update: 4 Oct, 2019 @ 10:49pm

Beta: v2.921.4-beta

Main Branch: v2.878.0


Content Updates
-------------------
Added 1 new Event - Battle City

Added 1 new Enemy - Yugi Muto

Added Kaiba skin (config menu option)

Re-added: Joey Juice (potion)


Balance Updates
-----------------
Seto Kaiba encounter now changes dynamically based on which character model you are using

Zektarrow siphon damage is now a Thorns attack instead of normal attack damage

Bixi now targets an enemy (for the poison effect)

Joey Juice (potion) now has a new effect

Change Red, Blue, Green, Purple and Grey Oni effects, Red and Purple are now Skills


Bug Fixes
-----------
Fixed Brain Crusher exhausting when it shouldn't have been

Old character model button now works properly on save/quit


QoL
------
Added orb inversions to orb tooltips (for custom orbs)

Merged most of the beta branch changes into the main branch, except for things like custom stances and purple cards which require the beta

Updated beta branch to the latest version of the base game (10-04-19)


Art/FX
--------
Updated relic and power icon placeholder images for several relics/powers

Playing the Dragon Deck now forces you to play as Kaiba

Playing the Spellcaster Deck now forces you to play as Yugi


Card Pools
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Basic Pool: added Red-Headed Oni, Green Grave Oni, Purple Pain Oni, Blue-Blooded Oni, Grey Greed Oni

Dragon Pool: removed Red-Headed Oni, Blue-Blooded Oni, Yellow-Bellied Oni, Purple Pain Oni, Green Grave Oni

Zombie Pool: removed Red-Headed Oni, Blue-Blooded Oni, Yellow-Bellied Oni, Purple Pain Oni, Green Grave Oni, Grey Greed Oni

Megatype Pool: removed Red-Headed Oni, Blue-Blooded Oni, Yellow-Bellied Oni

Update: 1 Oct, 2019 @ 8:51am

Main Branch (v2.748.2)
----------------------------------
- Fixed Warrior deck game crash issues
- Added metrics tracking code


Beta Branch (v2.921.3)
----------------------------------
- Adjusted metrics tracking code slightly

Update: 1 Oct, 2019 @ 12:00am

Made some adjustments to metrics data collection

Insect Pool can now be rolled as a random deck type

Update: 30 Sep, 2019 @ 8:07pm

Fixed the fact that I didn't actually change the Insect tribute poison amount

Update: 30 Sep, 2019 @ 7:24pm

Content Updates
-------------------
Added 66 new Cards

Enabled: Insect Deck

Added metric tracking code (please enable 'Upload Gameplay Stats' menu option!)


Balance Updates
-----------------
Naturia Forest has a completely different effect

Grid Rod now properly applies its own custom power instead of using Battle Hymn, since Battle Hymn has been changed

Insect tribute poison has been reduced from 3 to 1


Bug Fixes
-----------
Fixed potentail game crash that may have been occuring with type-selection cards (Shard of Greed, Winged Kuriboh, etc.)

Fixed game crashes caused by: Against the Winds, Golden Bamboo Sword, Bamboo Sword of Souls


QoL
------
Updated Bug Token (relic) description to not include Plants (since they don't apply Poison on tribute)

Update: 29 Sep, 2019 @ 9:37pm

Content Updates
-------------------
Added 2 new Cards - Naturia Antjaw, Slot Machine

Added 1 new Relic - Millennium Symbol

Added custom Duelist tips to combat reward screens


Balance Updates
-----------------
Super Solar Nutrient only generates Plants now


Bug Fixes
-----------
Fixed Hunting Instinct effect and card text

Fixed major logic flaw with how Vine resistance was being calculated - 40% really meant 60%, 30% really meant 70%, etc. Damage should be properly reduced as suggested by the tooltip now

Fixed game crash that occured while using the Base Game Cards config option


QoL
------
Updated to the latest version of the base game (9-27-19)


Card Pools
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Naturia Pool: added Naturia Antjaw

Basic Pool: added Slot Machine