Slay the Spire

Slay the Spire

The Duelist
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Update: 11 Aug, 2019 @ 10:34am

Content Updates
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Added 1 new Card - Umbral Horror Ghoul


Balance Updates
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Heavily modified the Seto Kaiba encounter, reduced the chances of running into him, increased his HP

Changed which orbs are considered 'defensive' and 'offensive' slightly

Putrid Pudding now summons 1 instead of 2


Bug Fixes
-----------
Fixed Booster rewards showing up in reward screens that contained no card rewards with the 'Remove Card Rewards' config option ticked

Fixed a lot of Resummoning bugs that occured when cards had modified damage/block/etc, especially when Resummoned from discard/draw piles


QoL
------
Putrid Pudding card text has been re-ordered to match card behavior


Card Pools
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Fiend Pool: added Umbral Horror Ghoul

Update: 8 Aug, 2019 @ 6:06pm

Content Updates
-------------------
Added 6 new Cards - Alpha Electromagnet, Beta Electromagnet, Gamma Electromagnet, Berserkion, Delta the Magnet Warrior, Magnetic Field

Added 1 new Enemy - Seto Kaiba

Added 1 new Event - Egyptian Village


Balance Updates
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Goblin King+ no longer channels 2 dark orbs

Heavy Storm now removes enemy summons as well and playing it will no longer damage yourself

Summon Anchor no longer appears from Tomb event (Dig option)


Bug Fixes
-----------
Fixed Archfiend Heiress crashes

Fixed Alien Telepath crashes

Fixed some Millennium Coin bugs


QoL
------
Altered card text on Naturia Guardian+ slightly to better reflect behavior

Modified Heavy Storm card text slightly to indicate new behavior


Card Pools
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Warrior Pool: added Magnetic Field

Update: 6 Aug, 2019 @ 1:06pm

v2.612.0

Content Updates
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Added 2 new Cards - Obliterate!!!, Exodia Necross

Re-added: Magic Cylinder


Balance Updates
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Exodia power can now be triggered more than once per combat

Exodia Head is now Arcane and determines the damage value of the Exodia effect

You can now receive multi-upgraded Arcane cards in Booster rewards

Added mini-Exodia power buff to random buff pools


Bug Fixes
-----------
Fixed Contract with Exodia not giving the proper amount of cards and card text not reflecting the card's magic number properly

Fixed Mirror Force damage-stacking bug


Art & Effects
--------
Replaced Crystal orb image

Exodia damage effect now plays the Hyperbeam animation

Orbs now all have their own on-channel sound effects


Card Pools
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Basic Pool: added Magic Cylinder

Spellcaster Pool: added Exodia Necross

Update: 6 Aug, 2019 @ 12:52pm

Update: 5 Aug, 2019 @ 3:02pm

Balance Updates
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Random starting decks now cannot be filled with various cards - no Fleeting cards, toon/exodia/ojama cards will not show up with their removal options checked, certain Special cards like Gandora will no longer show up


Bug Fixes
-----------
Random starting decks now load properly without crashing the game


Card Pools
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Random starting deck pools now mirror the Megatype pool

Update: 4 Aug, 2019 @ 9:03pm

Fixed Gadget orbs creating ghost cards when evoked

Update: 4 Aug, 2019 @ 7:04pm

Hotfix to resolve Ojama Deck crashes that occured in v2.609.0

Update: 4 Aug, 2019 @ 12:13pm

v2.609.0

Content Updates
-------------------
Added 109 new Cards -
Lightning Rod Lord, Fear From Dark, Beserk Dragon, Doomkaiser Dragon, Pain Painter,
Underworld Cannon, Dragon Zombie, Zombie Mammoth, Miracle Fertilizer, Miraculous Descent,
Statue of Anguish Pattern, Mud Golem, Mudora, Swampdragon, Mudballman, Void Expansion,
Void Vanishment, Lava Dragon, Reload, Flame Tiger, Archfiend Commander, Archfiend General,
Archfiend Heiress, Archfiend Interceptor, Beast of Talwar, Dark Simorgh, Dark Tinker,
Doomcaliber Knight, Doomsday Horror, Evilswarm Nightmare, Forbidden Lance, Garbage Lord,
Magical Blast, Masked Dragon, Mirage Dragon, Star Blast, Stardust Dragon, Twin Headed Behemoth,
Twin Headed Wolf, Vice Dragon, Wandering King, Ambitious Gofer, Cosmo Brain, Diffusion Wave Motion,
Forbidden Chalice, Goblin King, Horus Servant, Putrid Pudding, Queen Dragun Djinn, Doom Donuts,
Inari Fire, Magician's Robe, Magician's Rod, Totem Dragon, Wonder Wand, Rainbow Flower, Rainbow Neos
Rainbow Dragon, Malefic Rainbow Dragon, Rainbow Magician, Crystal Raigeki, Kamion the Timelord, Dunames, Happy Lover
Eva, Hourglass of Life, Rainbow Dark Dragon, Iris Earth Mother, Rainbow Refraction, Rainbow Ruins, Electromagnetic Shield,
Electro-Whip, Queen Angel Roses, Cyber Archfiend, Buster Drake, Red Rising Dragon, Flying Saucer, Ancient Gear Fist,
Berserker Crush, Combination Attack, Core Blaster, Feather Shot, Fury Fire, Inferno Fire Blast, Meteor Destruction, Silent Doom,
Spell Shattering Arrow, Spiral Spear Strike, Venom Shot, Wildfire, Amulet of Ambition, Charcoal Inpachi, Water Dragon, Relinkuriboh,
Cosmic Horror, Golden Blast Juggler, Blast Asmodian, Blast Held by Tribute, Blast Magician, Blast With Chain, Exploder Dragonwing,
Orbital Bombardment, Blasting Fuse, Ancient Gear Explosive, Blaster Dragon Infernos, Blasting Ruins, Blossom Bombardment, Cemetary Bomb,
Rock Bombardment

Added 13 new Starter Decks - Plant, Insect, Predaplant, Giant, Megatype, Ascended 1-3, Pharaoh 1-5 (some are currently unavailable)

Added 2 new Relics - Spell Bowl, White Bowl

Added 14 new Potions - White Potion, Dragon Souls, Bottled Kuriboh, Summoner's Fury, Summoner's Armor, Debuff Fury, Debuff Armor, Summoner's Vial, Debuff Vial, Imperial Potion, Barricade Potion, Metallicize Potion, Mayhem Potion, Fairy's Gift

Added 1 new Booster - Rare Spellcaster Booster

Added 1 new Token - Megatype Token

Added 1 new Keyword - Erupt

Added 4 new Orbs - Alien, Moon, Sun, Light Millennium Orb

Added 2 new Config Options - Remove Card Rewards (removes normal card rewards and replaces them with booster packs if you turn them on, or you can just do straight up no rewards if for some reason you want that), Reduced Basic Set (reduces the number of cards added into the reward pool when using fill options that contain the basic set)

Removed: Bad Reaction to Simochi (Basic version), Resummon Deck, Orb Deck, Heal Deck, Generation Deck, MonsterOrb potion, Glitch orb potion, Black orb potion, Storm orb potion


Balance Updates
-----------------
Many orb changes to various Duelist orbs

Millennium Puzzle effects have changed slightly for some starting decks

Busted Crown now removes 2 cards from all booster pack rewards

N'loth's Gift now improves booster pack rewards - rare cards and boosters appear more often

Question Card now adds an extra card to all bonus boosters

Prayer Wheel now adds a 2nd booster (of the same rarity) whenever you receive one normally

All cards that deal damage are now Skills (for proper Pen Nib and other buff interactions)

Fleeting Duelist cards no longer show up in the cards generated by The Creator

Cursed Bill is now Ethereal and only subtracts 5 gold per summon instead of 15

Booster pack rewards now have a chance to be upgraded in Acts 2 & 3

Booster bonus pack odds have been changed to reduce the frequency of Dragon boosters and Rare Dragon boosters

Plaguespreader Zombie now applies poison to all enemies

White Magical Hat now costs 1 and Summons 1(2)

The Creator will now put any type of card in the card pool into your draw pile, rather than just Duelist cards

Removed some orb cards from Orb Booster packs (Gate, Blaze, Light, Crystal, Anticrystal, Dark Millennium)

Kasha is no longer Arcane

Slifer now gives permanent Strength rather than Strength for the turn

Blackland Fire Dragon now channels 2(3) Fire orbs

Red/Green/Yellow Gadget token effects have been switched between the upgraded and base effects (base is now choose 1 of 2, upgraded is get 2 random)

Millennium Orb will now send any extra cards it generates when evoked into your discard pile

Removed several negative effects from the Haunted debuff

Made adjustments to Aknamkanon's Tomb event options, removed "Set all cards to 1 cost" option

Rainbow Life now costs 2(1)

Ojama Pajama is now Uncommon

Kazejin is now a Spellcaster

Sanga of Thunder now channels 2 Lightning

Orb Tokens now only allow you to select from 1 of 3 random orbs

Red Eyes Black Dragon now costs 1

White Night Dragon now channels a White orb and costs 2

Lava Token (relic) now has a different effect

Raigeki now Exhausts

Nuclear Battery (relic) no longer appears

Data Disk (relic) no longer appears

Legendary Exodia Incarnate effect has been altered slightly

Jinzo now cots 2(1)

Several older damage monsters now deal damage to multiple random enemies

Winged Dragon of Ra now channels X amount of orbs instead of using the energy to increase the orb's evoke number

Flute of Kuriboh no longer Exhausts


Bug Fixes
-----------
Fixed game crashes that would occur due to bad booster pack logic

Fixed Fire orbs dealing damage to all enemies instead of a single random enemy

Fixed Duelist event bug that sometimes caused the deck screen to glitch out when you receieved curses

Fixed Giant Trap Hole cost bugs

Fixed game crash that occured when you attempted to view the compendium directly after abandoning your run from the main menu

Fixed Overflow/Ethereal combo bugs, both should trigger properly on cards with these keywords now

Fixed Petit Moth/Cocoon of Evolution interaction

Fixed Five Headed Dragon

Fixed damage/block issues that occured with powers such as Vulnerable, Dexterity, Strength for the following cards: Acid Trap Hole, Hammer Shot, Bottomless Trap Hole, Legendary Exodia Incarnate, Fog King, Guardian Angel Joan, Golden Apples, Silver Apples, Limiter Removal, Mathematician, Silver Dragon, Steam Train King, and Superheavy Swordsman

Amulet Dragon now properly checks for tributes

Resummoning will no longer proc Pen Nib


QoL
------
The Creator effect is now instantaneous!

Adjusted and added new options to card reward fill selections, standard fill is now Basic Set + Deck, now some options do not contain the Basic set

Added an option for decks to be 'Unavailable' until they are enabled in future builds, and added several decks that are tagged with this feature

Booster packs now properly reload the right type of pack on reset, and the actual card contents will load peristently in the same way that normal card rewards do

Improved the logic for Fiend Tokens so that the cost reduction effect will trigger more consistently and properly

Buster Blader and Mythical Beast Cerberus card text now both more clearly indicate the damage that will be dealt

Predapruning will no longer offer Exempt cards as choices for Resummon

All references to 'Exploding' Tokens have been changed to be consistent with 'Explosive' Token wording used elsewhere


Art
--------
Fixed relic art bugs

Orb cards now include images of the actual orbs


Card Pools
-----------
ALL decks now have their own specified card pools (including non-archetype decks like Standard, Increment, Exodia, Creator)

Superheavy pool/deck -> renamed Warrior pool/deck

MANY other changes to all card pools

Update: 17 Jul, 2019 @ 8:31pm

Small hotfix for previous update to fix some versioning issues

Update: 17 Jul, 2019 @ 6:46pm

v2.497.0

Content Updates
-------------------
Added 14 new Cards - Armageddon Dragon, Background Dragon, Booster Dragon, Carboneddon, Buster Blader DDS, Silver Dragon, Amulet Dragon, Eye of Timaeus, Dragon Shield, Spirit Pharaoh, Dark Assailant, Call of the Atlanteans, Doom Shaman, Black Pendant

Added 8 new Relics - Spellcaster Stone, Orbstone, Booster Egg, Booster Power Token, Bonus Pack Orb, Upgrade Stone, Booster Bonanza, Bonus Orb

Added 7 new Potions - Water Bottle, Cold Bottle, Flaming Bottle, Bottled Dragon, Bottled Harp, Bottled Tokens, Bottled Summons

Added 1 Custom Sound - character selection screen button sound

Added 6 new Orbs - Dark Millennium Orb, TokenOrb, Surge, Void, Anticrystal, White

Added 1 new Combat Reward - Booster Packs

Added 2 new Config Options - Allow Boosters, Always Boosters (allows booster packs to drop as rewards; forces booster rewards in every combat)

Re-added: Bottled Fire (potion, channels Fire orbs)

Removed: Joey Juice


Balance Updates
-----------------
Fire orb passive effect has been changed to a damage effect

All 5 card reward relics have been nerfed slightly and are now Uncommon instead of Common

Kuriboh Tokens now only grant Intangible if you do not already have Intangible

Scapegoat now costs 3(2)

Re-enabled start of combat summons via the Millennium Puzzle - menu option now increases the summons by 1 for every deck

Vampire Curse is now Ethereal

Gravekeeper Curse is now Ethereal

Removed several effects from both Time Wizard and Glitch orb pools (mainly farmable effects such as gold gain, hp gain)

Lava orbs now deal damage to all enemies when evoked

Goblin's Secret Remedy now applies temporary HP for each summon

Lightning Vortex now also will tribute tokens

Spellcaster deck Millennium Puzzle effect will trigger the passive ability of any orbs channeled at the start of combat

Millennium Items event no longer gives 3 Duelist curses on high Ascension

Made changes to the invert orb mappings, and standardized them for all mod combinations (playing with Replay or Conspire on/off won't affect which orbs you get when you invert, it will always be the same now)

Dark Paladin, Toon Masked Sorcerer now choose from 1 of 5 orbs

Removed several negative effects from the Haunted pool

Removed Wrist Blade from relic pool

Heart of the Undertrap now has a turn clock (so you can't farm HP indefinitely)

Five Headed Dragon now deals 11(17) damage 5 times

Millennium Branch is now a Rare relic instead of a Boss relic

Both Inversion relics are now Uncommon instead of Boss relics

Icy Crevasse has been completely changed

Increased the negative effects for Aknamkanon's Tomb event options, added extra increased negative effects for A15+ (these will be adjusted further in future updates)

Millennium Puzzle channel effects now occur before other relics that channel orbs (Nuclear Battery, Symbiotic Virus, etc.)

Vampire Genesis+ now has -1 tribute instead of -2

Hinotama is now Arcane

Flute of Summoning Dragon no longer will create Toons

Corroding Shark now has a completely different effect

Gadget orbs now play random Skills you have played during combat when evoked (instead of random Traps played during the run)

Grand Spellbook Tower now costs 1

Yami Form now costs 3 and upgrades increase starting power stacks

White Magical Hat has a completely different effect

Buffed Drop Off buffs, changed Spellcaster buff from Focus to new Mana buff

Mind Air now also channels Air orbs

Guardian Angel Joan is now similar to Fog King effect, now costs 1, is now Uncommon

Axe of Despair is now Uncommon

Barrel Dragon now costs 3(2) tributes, and upgrades give +3 damage


Bug Fixes
-----------
Updated to support StS 7-17-19 and newest versions of BaseMod, Replay the Spire, Conspire, StSLib

Fixed instances of Graverobber changing cards to odd and negative costs, especially with randomly generated cards

Fixed bug that prevented MonsterOrbs and DragonOrbs from inverting properly

T.H. Fire Dragon now properly checks for tributes

Fixed Spellcaster block-on-attack effect sometimes giving 5 block still, now always gives 4 as stated on keyword tooltip

Cyber Dragon now properly deals damage through block

Fixed Scrap Factory+ tribute cost bug


QoL
------
All orbs now display a flashing effect when they trigger their passive abilities

Clear Kuriboh text has been changed from "last type you played" to "last type you summoned" to correctly reflect the cards behavior

All potions that channel orbs now have tooltips explaining what the orbs do


Art
--------
All orb cards now use the same generic card image

Many Duelist relics have been recolored slightly or given a new image


Card Pools
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Token Vacuum now only appears in the Machine pool

Dark Assailant, Spirit Pharaoh appear in the Zombie pool

Armageddon Dragon, Background Dragon, Booster Dragon, Carboneddon, Buster Blader DDS, Silver Dragon, Amulet Dragon, Eye of Timaeus, Dragon Shield appear in the Dragon pool

Call of the Atlanteans now appears in the Aqua and Spellcaster pools

Doom Shaman now appears in the Spellcaster pool

Black Pendant now appears in all pools