ARK: Survival Evolved

ARK: Survival Evolved

Almost Normal Creatures
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Update: 18 Jan, 2022 @ 5:02am

Hotfix:
Recompiled the new Zombie Wyvern blueprints and supporting files, including the animation blueprint
Properly linked the new Zombie Wyverns to the PrimalGameData blueprint and recompiled it
This new release requires an update of both Clients and Servers

Update: 17 Jan, 2022 @ 9:51pm

Zombie Wyverns:

I completely rebuilt the Zombie Wyverns to support some requests
- Zombie Wyverns now have a dedicated Character Status Component to prevent stats resetting to vanilla
- Zombie Wyverns should now support sleeping tame (i.e knockout taming) and should prefer Exceptional Kibble
- Zombie Wyverns now turn on a dime, both in the air and on the ground
- Zombie Wyverns will now drop eggs after mating, the eggs are much smaller than vanilla wyvern eggs
- Zombie Wyverns with spawns "should" drop eggs in the wild, but not necessarily in nests
- After a sucessful mating, the female Zombie Wyvern should have 5 milk in her inventory to help with the baby imprinting and raising

Update: 13 Mar, 2021 @ 8:21pm

-Giant Angler:
Rebuilt from original dino
Addressed issue where stats would reset to base vanilla
Helmet now rides on the lure
- Bone Bronto:
Rebuilt from original dino
Addressed issue where stats would reset to base vanilla
Corrected HUD icon
- Firebird:
(Test) First attempt to address the failure of inventory processing (metal cook)
- Bone Giga:
Rebuilt from original dino
Addressed issue where stats would reset to base vanilla
- Giant Mammoth
Slight rebuild (more to come)
Addressed issue where stats would reset to base vanilla
Removed ability to wear saddle
Corrected HUD icon
Left click now harvests only wood and thatch
Right click now harvests berries
Mammoth is now an omnivore (heals faster with meat) and harvests corpses
- Metal Golem
Rebuilt from original dino
Addressed issue where stats would reset to base vanilla
Buffs (left, right fire) should now properly be hidden on rider HUD, placement corrected

Update: 9 Mar, 2021 @ 4:42pm

Update: Corrected the placement of helmet on the Giant Angler. The Angler was completely rebuilt to fix some old errors.
Behind the Scenes: Cleared a lot of extraneous files. A complete rebuild of most creatures is incoming.

Update: 9 May, 2019 @ 11:09pm

Fix for missing rex animations and missing wyvern mesh. I hope.

Update: 9 May, 2019 @ 8:34pm

New Creature: Zombie Poison Wyvern! After months of work I finally figured out how to get the poison projectile orient properly. I may do a few tweaks to it in order to get it in line with the rest of the zombie wyverns, but it's finally in a release state, so enjoy!

Final Creature: Alpha Bone Rex! Based on the Fear Evolved version of the mega skeletal rex, this bad boy is a lot smaller but just as tough. With a new custom designed fireball attack, it's going to be hard to stop this one. Stats are not tweaked but the roar attack was removed in favor of the fireball.

Update: 8 May, 2019 @ 2:55pm

Fixed: Angler now properly converts silica pearls and obsidian to black pearls

Update: 8 May, 2019 @ 12:26pm

Angler no longer automatically creates black pearls. It will convert 1 obsidian and 10 silica pearls to 10 black pearls in its inventory.

Poly lizard has been sped up a bit, it now converts 10 organic polymer to 10 regular polymer automatically (previously was 1:1, 10:10 is 10x faster)

Update: 6 May, 2019 @ 8:26pm

Emergency Patch: Fix to remove the giga insta-healing

Update: 6 May, 2019 @ 6:38pm

Changed the poly lizard to convert organic polymer to regular in it's inventory passively, this addresses concerns that passively creating it was game-breaking on PVP servers. Stats have been seriously buffed, now very close to zombie wyvern status. Left click harvests more organic polymer, right click harvests cementing paste from insects.

Bone giga health recovery is now a percentage, testing this for now, if it gets out of control I will return it to standard. It was taking several days to heal when maxed out on health.