Sid Meier's Civilization VI

Sid Meier's Civilization VI

Disable Religion Holy Site
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Update: 7 May, 2021 @ 9:14am

Version 2.8: Implement new method of disabling Great Prophet from game to improve compatibility with other mods.

Update: 19 Nov, 2020 @ 5:29pm

Version 2.7: Reassigned Great Scientist actions from Holy Site district to Science district.

Update: 4 Oct, 2020 @ 2:35pm

Version 2.61: Revised load order for compatibility with other mods, including Better Balanced Starts.

Update: 2 Apr, 2020 @ 2:20pm

Version 2.6: Religious City-States have been reassigned to other types. Jerusalem adopts Militaristic, Kandy adopts Trade, La Venta adopts Industry, and Yerevan adopts Cultural.

Update: 1 Apr, 2020 @ 5:08pm

Version 2.5: Removes religious policy cards from the game. Deletes Inquisition, Religious Orders, Revelation, Simultaneum, and Wars of Religion policy cards from the game.

Update: 23 Mar, 2020 @ 9:38am

Version 2.4: Significantly reduce instances of religious City-State quests. Removes all Papal Primacy bonuses.

Update: 11 Mar, 2020 @ 10:49pm

Version 2.3: Removed all religious City-State quests.
Pending updates: Change City-State type from Religious to another.

Update: 11 Mar, 2020 @ 6:33pm

Version 2.2: Removes the Devout and Zealot leader agendas from game.

Update: 5 Mar, 2020 @ 4:18pm

Version 2.11: Minor code syntax revisions.

Update: 11 Feb, 2020 @ 9:29am

Version 2.1: Added removal of religious City-State Quests from game.