Arma 3
The Burning Rain
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Update: 5 Aug, 2021 @ 7:45pm

The Burning Rain V3.5 patch

-Tweaked HS temperature values (seeming to get colder quicker, this should help with that)

-Added more vehicles, Humvees, Mi24V, Superhind at The Reach

-Tweaked new vehicles cargo loading via R3F

-Added new vehicles to HS Config

-Added the new HALs config from Not Alone

-Added the new versions of the contamination zones from Not Alone ~ smaller area of effect

Update: 27 Jul, 2021 @ 3:17pm

THE BURNING RAIN By: TenuredCLOUD V3.4 QoL

-Removed ravage wandering traders (obsolete)

-Tweaks to performance, no more dynamic simulation for towns or hand placed POI's, all trigger based with simulation enabling / disabling

-Fixed Simulation not ending for NWAF (The reach) after you'd leave the zone

Update: 26 Jul, 2021 @ 10:42pm

THE BURNING RAIN By: TenuredCLOUD V3.3

-Fixed time acceleration only being 1:1 scale (it's now at 5, meaning 2.5 hour day / night cycles)

-Added Connors mod white-lister, since everyone who plays this and reports bugs is using way more than the recommended amount, I've decided to lock the scenario to only allow the recommended mods only, if you go over this amount you will get a mission failure. - help from Slay No More

Update: 25 Jul, 2021 @ 3:48pm

THE BURNING RAIN By: TenuredCLOUD V3.2

-Newer HALs store config, new settings, new layout (easier to move around menu's)

-Moved to ALL CUP vehicles, no more vanilla vehicles (CUP vehicles / CUP Units now required)

-Updated Heros Survive Config, all CUP vehicles have been added in as warm or non-warmth providing vehicles

-Updated R3F with newer CUP vehicle settings

-The Reach Zone has been added (EXTREMELY HARD AREA)

-Updated VAsettings due to the Reach addition (blacklisting)

-Changed date for darker moon phase

-Added LARs loot, you can now search items for possible loot (only survival gear / food, drinks, items that help with survival)

-Added @ReasonUnknowns sounds

-Updated VCOM to newest version

-Removed Ravage Bandit camps for nighttime (if enabled, it can result in too many AI logics spawning, and they do not get cleaned up)

-Re-added Roaming friendly AI that you can recruit

-Added PierriMGI's EH for R3F to dis-allow players transporting burning fires

Update: 13 Jul, 2021 @ 6:26pm

Update: 13 Jul, 2021 @ 5:26pm

THE BURNING RAIN By: TenuredCLOUD V3.1 hotfix / small additions

-Moved some spawn zones away from contamination zones

-Added Ranwer135's Sleeping / camping script (once placed you can move your camp with R3F logistics, via vehicle or on foot)

-You can now run while moving / placing R3F objects

Update: 13 Jul, 2021 @ 4:08am

THE BURNING RAIN By: TenuredCLOUD V3.1 hotfix / small additions

-removed some reduntant code

-Added Contamination zones, you will need a gasmask to enter these zones, ALL gasmasks work for these zones, if you aren't wearing a mask in them you will experience blurred vision, damage to health, and severe shaking

Update: 11 Jul, 2021 @ 1:35pm

Update: 11 Jul, 2021 @ 1:30pm

-increased time acceleration settings to 4 from 1:1 (real time) Now you can actually wait out the night, and days won't take forever to come to a new dawn

Night and days will now be 3 hours approximately each

Update: 11 Jul, 2021 @ 2:59am

THE BURNING RAIN By: TenuredCLOUD V3.0 Extended patch

-Removed GF cleanup debug system chat settings

-Added 2 minute Heat pack to player's starting gear