Imperator: Rome

Imperator: Rome

Gladio Et Sale
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Update: 29 May, 2020 @ 3:06pm

Version 1.16a hotfix

-Fix most unit positions in the east not showing up properly
-Fix Hundred Schools religious mechanic not being visible

Update: 25 May, 2020 @ 11:12am

Version 1.16

Compatibility release with vanilla 1.4 'Archimedes'

Update: 22 Feb, 2020 @ 12:33pm

Version 1.15

==== General Changes & Fixes ====
* Fix Major/Minor families distinction in new nations

==== Events/Missions/Flavour ====
* Added missions for the final War of the Diadochi (Thrace, Macedon, Antigonids, Seleucids)
* Fixed Roman Colonia not functioning

Update: 9 Feb, 2020 @ 2:19pm

Version 1.14

==== General Changes & Fixes ====
* A number of minor localisation and bug fixes

==== Buildings ====
* Removed state buildings and added adjusted vanilla province improvements
* Restored granary and academy as city buildings
* Added new metropolis buildings of Amphitheatre, Hippodrome, Baths, Library, Military Barracks and Gymnasium (available as a city building for Greeks)
* Added new palaces feature for monarchies; can have 1 palace in the nation per country rank and the type provides a national bonus as well as bonuses to the area in which it is built

==== Events/Missions/Flavour ====
* All missions integrated to vanilla mission system

Update: 23 Dec, 2019 @ 4:37pm

Version 1.13.1 Hotfix

* Korea's economy is no longer based entirely on stone
* Fixed the mapmode buttons not working
* Fixed some localization related to Towns

Update: 19 Dec, 2019 @ 5:19pm

Version 1.13

-Compatibility with 1.3 'Livy'
-Map Expanded to Korea
-Redrew parts of western China to have impassable mountain ranges

Update: 12 Nov, 2019 @ 4:06pm

Version 1.12.1

==== General Changes & Fixes ====
* Rebalanced pop desired values again
* Added an omen for stability gain
* Added some missing GFX
* Added trait for the Orontid dynasty of Armenia
* Omen changes now have a small political influence cost
* Adjusted manpower pool for smaller maximum but faster growth

Update: 9 Nov, 2019 @ 5:25pm

Version 1.12

==== General Changes & Fixes ====
* Rebalanced cohort sizes and manpower
* Adjusted pop desired values and growth to fix issues with numerous empty provinces as the game progressed
* Adjusted war exhaustion values to make it more meaningful

==== Events/Missions/Flavour ====
* Mission tree for Armenia (17 missions)

Update: 28 Oct, 2019 @ 4:12pm

==== General Changes & Fixes ====
* Urbanization function adds trade routes to provinces based on the number of cities
* Fixed Tocharian culture group not having military traditions
* Reworked building and province windows
* Added Town to city progress

==== Events/Missions/Flavour ====
* Mission tree for Epirus (20 Missions)

Update: 27 Sep, 2019 @ 6:17am

Version 1.10A

1.10 was released based on the last open beta; this deals with some changes made to vanilla between the last open beta and release as well as introducing trade routes from Urbanization (number of cities in a province) and some minor bug fixes.