Arma 3
41st ODST/MFR - Declassified Assets
Showing 41-50 of 99 entries
< 1 ... 3  4  5  6  7 ... 10 >
Update: 29 Jul, 2021 @ 1:08pm

Update: 23 Jul, 2021 @ 6:36pm

Update: 17 Jul, 2021 @ 3:27am

:engineering: **Modpack v.1.6** :engineering:
- Weapons
○ Added M11 Kukri
- Misc. assets
○ Added RSPN Cave Networks with license (credit to RSPN team!)

- Classified inventory
○ ||Received mission graphics from ONI||
○ ||Received encrypted audio files
○ ||Received classified group-of-interest dossier||

Update: 25 Jun, 2021 @ 12:37pm

Bonk

Update: 25 Jun, 2021 @ 12:16pm

:engineering: **Modpack v.1.5.9** :engineering:
- Weapons
○ Added M10 Combat Knife (Credit to J.Gree and R.Sanchez!)
§ Built using hyper-dense alloys, this extraordinarily sharp close combat weapon is used by nearly every branch of the UNSCDF.
§ The M10 knife can be used standalone as a secondary weapon, or kept in inventory to passively enable takedowns and stealth executions.
- Armors
○ Added Saxon armor set (Credit to S.Collins!)
- Props
○ Added custom Arcade Machine prop (Credit to R.Sanchez!)
§ Added LIBERATION: Chernarus arcade machine
- Uniforms
○ Added Specialist (S-1 to S-3) Dress Uniforms & insignia
§ Updated J.Edwards
§ Updated L.Haight
§ Updated J.Kicks
§ Updated H.Miku
○ Added PRO-113 Crew Uniforms
§ Blue (Systems)
§ Red (Fire Control)
§ Yellow (Flight Crew)
§ Orange (Engineering)
§ Black (ONI)
§ White (Administrative/Command)
§ Olive (Marines/Master-At-Arms)
- Briefing screens
○ Included Camp Johnson briefing screens in 41Missions.pbo to help save on mission file size/load speed
- Meta
○ Mod.ccp is no longer missing in action
○ Moved the following object files to correct folders in 41Props.pbo, more to come later on:
§ Mug
§ Sword
§ Dirk
§ Bayonet
- Bugfixes
○ Fixed Vulcan depolarized helmet having incorrect classnames
- Known bugs
○ Specialist dress uniform shoulder pads are slightly off-hue

Update: 4 Jun, 2021 @ 5:32pm

Update: 2 Jun, 2021 @ 5:19pm

Update: 2 Jun, 2021 @ 4:43pm

:engineering: **Modpack v.1.5.7** :engineering:
- Bugfixes
○ Dress Uniforms
§ Fixed basic dress uniforms having improper textures/names
○ Functions
§ Fixed 41InitAll causing longer-than-normal loading times when enabled
§ Added initServer and initPlayerLocal functions
○ Armor
§ Fixed Odin depolarized helmet using the wrong texture
○ Known issues
§ 41st mod.ccp needs fixing

Update: 30 May, 2021 @ 5:12pm

Update: 30 May, 2021 @ 4:19pm