Stellaris

Stellaris

~NMSS Sector improvements (v 3.3.4)
Showing 31-40 of 75 entries
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Update: 6 Nov, 2020 @ 7:46pm

Update: 2 Nov, 2020 @ 2:32am

Improved priority for Bureaucratic buildings in AI and Player empires to help mitigate Empire Sprawl.

Update: 31 Oct, 2020 @ 4:46pm

Initial support for altered ship blueprints and fleet compositions. Initial support for modified Starport construction.

Update: 29 Oct, 2020 @ 11:57am

Update: 29 Oct, 2020 @ 11:48am

Bug fix related to building/destroying Chemical Plants repeatedly.

Update: 29 Oct, 2020 @ 11:08am

Initial 2.8.0 support. Added weights for new buildings related to the new civics.

Update: 7 Aug, 2020 @ 9:49pm

Bug fix related to destroying strongholds/fortresses repeatedly.

Update: 5 Aug, 2020 @ 6:23pm

Support for AI empires and "Automatically Remove Buildings" policy. Policy is still under testing, but AI empires should see improved economic performance.

Update: 12 May, 2020 @ 5:35am

Update: 12 Apr, 2020 @ 12:21am