Divinity: Original Sin 2

Divinity: Original Sin 2

BonusUniques [DE]
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Update: 7 Oct, 2024 @ 5:25am

-Slight nerf to the new unique.
-More Demonic Binding changes to hopefully prevent the effect from lingering on corpses.

Update: 6 Oct, 2024 @ 10:16am

-Added a new amulet to act 2!
-Some more fixes for Coronasfel logic.

Update: 5 Oct, 2024 @ 11:33pm

-Reduced charges for Coronasfel's attack from 6 to 3, making it more accessible in fights.

Update: 5 Oct, 2024 @ 7:39pm

-Changes to some fire uniques (edits).
-Nerfed Balmung again.

Update: 4 Oct, 2024 @ 10:03am

-Added a special effect to the fire staff, unequip and reequip to get it to work.

Update: 30 Sep, 2024 @ 11:20am

-Applied my shadow/hex damage fix for unleashed when using Weapon Expansion Beta as well, since both mods change magic/corrosive damage to be actual damage.

Update: 26 Sep, 2024 @ 7:08pm

-Another fix for dummy skills.

Update: 25 Sep, 2024 @ 7:45am

-Fix for some dummy skills not being removed properly and coming back.

Update: 20 Sep, 2024 @ 6:10pm

-Fix for the fire shield skill not disappearing when unequipped.

Update: 31 Aug, 2024 @ 9:43am

-Reduced the tooltips on the Cosmic Sentinel weapons.