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I wanted to start a playthrough with the skip act 1 mod as I have played through fort Joy 1000 times, however I really don't want to miss out on the act 1 items. Is there any posibility to add a cheat-chest , vendor or any way for me to get the items? Thanky you for your work!
Eternal Ember - as far as I remember try to look at the location near Arena
Soul Jar of Lich - logicly at one of the Lich locations))
Elementalist Sash - in the house of an ally
Eternal Ember
Soul Jar of Lich
Elementalist Sash
hello, i noticed that the items per lvl lvl with a score with 2 charackters and lone wolf, but not with a score with a group of 4 chars, there the items unfortunately do not lvl.
is this a bug or what is the reason?
the option that the items lvl with is also active
the weapon is very nice and have a cool style. thats my idea to balance the item
Set Cain's Mark on the wearer, giving the daggers' attacks a 20% chance to apply Bleeding, Burning, Poisoned and Necrofire to the target for 3 turns. If the target is already covered by bleeding, poisoning, burning and necrofire, it increases the duration to 6 turns and the wearer of the daggers gains 1 AP and the buff Cain's Strength for 2 turns, increasing their damage by 10% and increasing all resistances by 5%.
2 level 8 daggers
Physical damage 12-14
Fire damage 8-10
2 sockets per dagger
Name Dagger 1: Fire
Name Dagger 2: Brimstone
Together a weapon set Fire and Brimstone, only worn together they are strong.
Stats of the daggers if you carry only one of them:
-2 Finesse
-3 Consitution
-5 Mind
-5 Initiative
+10 Precision
+5 Evasion
Indestructible
Set Weakness on the carrier, which increases the AP cost of all abilities by 1
Set Cain Weakness on the carrier, which reduces the damage dealt by 20%.
Stats per dagger when both are worn and the set is complete:
+2 Finesse
+2 Constitution
+5 Mind
+5 Crit Chance
+5 Crit Damage
+3 Initiative
Indestructible
Talent: Torturer
to be Continued for Set Buff
i love you mod and i'm also currently working on an idea for an item that i would like to present to you in the hope of receiving it via your mod at some point
I've owned the mod for a few years, I recently started playing DOS 2 again and noticed that new items have been added that didn't exist before.
I am having an issue where some items are missing their icons and their icons + effect icons are placed with "?"
I already have the script extender install before it, and I activated the mod on a fresh second run.
Any help would be appreciated.
First of all: just wanted to say thank you for always making amazing mods. Been using this mod for over a week now and still enjoying finding all your hiding spots.
Second of all: I picked up the Alchemists' Corrosive Concoction on an alternate save while I was testing things for my Honored Tactician playthrough and cannot seem to actually find it again. Any hints at all would be greatly appreciated. Been up and down the entirety of Act 1 trying to find this ring and cannot seem to locate it again.