Total War: WARHAMMER II

Total War: WARHAMMER II

GCCM: Beta
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Update: 22 Dec, 2019 @ 4:02am

  • Updated catchments for compatibility with Emo Guy and Rat Wick patch.
  • Temporally removed the following map from Mortal Empires campaign:
    • Nuln (Bugged in multiple ways and hard to play in, author is working on it).
  • Implemented SiegeAI in Skeggi.
  • Implemented SiegeAI in Tower of Lysean.
  • Fixed camera clipping through water in Skeggi.
  • Fixed camera clipping through water in Tower of Lysean.
  • Fixed camera clipping through water in Baersorling Camp.
  • Improved deployment zones in Tower of Lysean.
  • Fixed the "units blobbing in a corner" bug in Skeggi.
  • Fixed multiple pathfinding bugs in Granite Massif.
  • Fixed multiple instances of empty maps loading near coastal settlements.

Update: 24 Nov, 2019 @ 12:45am

  • Added the following map to the Eye of the Vortex and Mortal Empires campaigns:
    • Port Elistor (Walled & Unwalled, thanks to kg-cote for the AI).
  • Implemented SiegeAI in Frozen Landing.
  • Fixed camera clipping through water in Frozen Landing.
  • Improved defenses and overall settlement in Frozen Landing.
  • Reduced the "clipping through mountains" problem in Frozen Landing.
  • Reworked deployment zones in Frozen Landing.

Update: 16 Nov, 2019 @ 1:12pm

  • Restored the following Settlement Maps to the Eye of the Vortex campaign:
    • Caverns of the Great Bat (Walled & Unwalled).
    • Dagrak's End (Unwalled).
    • Eye of the Panther (Walled & Unwalled).
    • Floating Pyramid (Walled & Unwalled).
    • Fortress of the Damned (Unwalled).
    • Gor Gazan (Walled & Unwalled).
    • Ironfrost (Unwalled).
    • Lost Plateau (Walled & Unwalled).
    • Mine of the Bearded Skull (Walled & Unwalled).
    • Mung Encampment (Unwalled).
    • Naggarond (Walled).
    • Oreon's Camp (Unwalled).
    • Palace of Princess (Unwalled).
    • Palace of Ruin (Unwalled).
    • Quatar (Unwalled).
    • Sartosa (Walled).
    • Skeggi (Unwalled).
    • Swamp Town (Unwalled).
    • Teotiqua (Walled).
    • Tower of Lysean (Unwalled).
  • Added the following new Settlement Maps to the Eye of the Vortex campaign:
    • Axhotl (Walled & Unwalled).
    • Hotek's Column (Walled).
    • Karak Zorn (Walled).
    • Mark of the Old Ones (Unwalled).
    • Port Reaver (Walled & Unwalled).
    • Springs of Eternal Life (Unwalled).
    • Tlaqua (Walled).
    • Xlanhuapec (Walled & Unwalled).
  • Added the following land maps to the Eye of the Vortex campaign:
    • Cocoahohtli (River zone, north of Lustria).
    • Ruins of Zotzteocalli (Nor-east corner of Lustria).
  • Implemented SiegeAI in Schwarthafen.
  • Revised and reworked deployment zones in Schwarthafen.
  • Fixed (hopefully) co-op crash in Schwarthafen.

Update: 10 Nov, 2019 @ 2:30am

  • Restored the following Settlement Maps to the Mortal Empires campaign:
    • Aesling's Conclave (Unwalled).
    • Baersonling's Camp (Unwalled).
    • Brass Keep (Unwalled).
    • Carroburg (Unwalled).
    • Crag Halls of Findol (Unwalled).
    • Dagrak's End (Unwalled).
    • Deff Gorge (Unwalled).
    • Drakenhof (Walled).
    • Dringorackaz (Walled & Unwalled).
    • Eye of the Panther (Walled & Unwalled).
    • Fort Ostrok (Walled).
    • Fort Straghov (Walled & Unwalled).
    • Frozen Landing (Unwalled).
    • Grenzstadt (Unwalled).
    • Hotek's Column (Walled).
    • Karak Angazbar (Unwalled).
    • Karak Dromar (Walled & Unwalled).
    • Karak Ungor (Walled & Unwalled).
    • Karaz-a-Karak (Walled).
    • Lost Plateau (Walled & Unwalled).
    • Marienburg (Walled).
    • Mark of the Old Ones (Unwalled).
    • Mine of the Bearded Skull (Walled & Unwalled).
    • Monolith of Katam (Unwalled).
    • Naggarond (Walled).
    • Naglfari Plain (Unwalled).
    • Nuln (Walled).
    • Oakenhammer (Walled & Unwalled).
    • Quatar (Unwalled).
    • Schwartzhafen (Unwalled).
    • Skeggi (Unwalled).
    • Springs of Eternal Life (Unwalled).
    • Stonemine Tower (Unwalled).
    • Teotiqua (Walled).
    • The Moot (Unwalled).
    • Tower of Khrakk (Unwalled).
    • Tower of Lysean (Unwalled).
    • Valaya's Sorrow (Walled & Unwalled).
    • Waterfall Palace (Unwalled).
    • Wissenburg (Unwalled).
    • Xlanhuapec (Walled & Unwalled).
    • Yn Edryl (Unwalled).
    • Zhufbar (Walled).
  • Fixed Sartosa custom map not appearing in Mortal Empires.

Update: 3 Nov, 2019 @ 1:46am

  • Added the following Settlement Maps to the Mortal Empires campaign:
    • Port Reaver (unwalled).
  • Added the following Island Maps to the Mortal Empires and Vortex campaigns:
    • Solitary Northern Island.
  • Removed the following Island Maps from the Mortal Empires and Vortex campaigns:
    • Tidal Elven Island (never intended for campaign, just for showcasing).
    • Gaze of Ualotep (is bugged and the author couldn't find the source files, so it cannot be fixed).
  • Added new unfortified settlement map "Sartosa (Unwalled)" to the mod.
  • Fixed camera clipping through water in Tropical Island.
  • Fixed camera clipping through water in Solitary Empire Island.
  • Fixed camera clipping through water in Solitary Tropical Island.
  • Fixed camera clipping through water in Solitary Northern Island.
  • Fixed camera clipping through water in Tidal Island.
  • Fixed camera clipping through water in Scattered Tropical Island.
  • Fixed shallow water effect not aplying in Solitary Empire Island.
  • Fixed shallow water effect not aplying in Tidal Island.
  • Fixed shallow water effect not aplying in Scattered Tropical Island.
  • Fixed units clipping through terrain in Solitary Empire Island.
  • Fixed units clipping through terrain in Solitary Tropical Island.
  • Fixed units clipping through terrain in Solitary Northern Island.
  • Improved unit deployment zones in Tropical Island.
  • Improved unit deployment zones in Solitary Empire Island.
  • Improved unit deployment zones in Solitary Tropical Island.
  • Improved unit deployment zones in Solitary Northern Island.
  • Improved unit deployment zones in Tidal Island.
  • Improved unit deployment zones in Scattered Tropical Island.

Update: 27 Oct, 2019 @ 3:18am

  • Added the following Settlement Maps to the Mortal Empires campaign:
    • Middenheim (walled).
    • Bitterstone Mine (walled & unwalled).
  • Added custom battle preview to all land maps who didn't had it yet.
  • Implemented SiegeAI support in Bitterstone Mine (credits to Kg-cote for this).
  • Added new settlement map "Bitterstone Mine (Walled)" to the mod.
  • Removed towers in Bitterstone Mine (Unwalled).
  • Reworked Middenheim's exterior textures.
  • Reworked Middenheim's external walls.
  • Fixed Middenheim's north exit not working.
  • Fixed siege towers not working in most of Middenheim walls.
  • Improved SiegeAI in Middenheim.
  • Added new internal custom cannons (credits to "Just a small cat" for the custom model).
  • Rebalanced Middenheim's Great Cannon.
  • Improved pathfinding in Flooded Temples.
  • Fixed shallow water not applying effects in Flooded Temples.
  • Fixed camera clipping through water in Flooded Temples.
  • Fixed units able to walk under the water in Flooded Temples.
  • Fixed units not running away in Lost Tomb of Rakaph III island map.
  • Fixed shallow water not applying effects in Tidal Elven Island.
  • Fixed camera clipping through water in Tidal Elven Island.
  • Fixed boats without sails in Tidal Elven Island.

    Known bugs:
  • You can get units underwater in some of the island maps (less with each update).

Update: 20 Oct, 2019 @ 4:03am

  • Fixed Wurtbad not having a custom map (I disabled it by mistake).

Update: 20 Oct, 2019 @ 3:24am

  • Added mod info (like what maps are already in the campaign map) and map credits to "Options/Credits".
  • Added map showcase credit page for Aquitaine.
  • Added the following land maps to the Mortal Empires campaign:
    • Ruins of Zotzteocalli (New map, starting battle of Harkon).
  • Fixed multiple issues with the external wall in Sartosa.
  • Reworked external walls and towers in Sartosa.
  • Greatly improved AI support in Floating Pyramid (unwalled).

    Known bugs:
  • You can get units underwater in some of the island maps (less with each update).

Update: 13 Oct, 2019 @ 1:57am

  • Re-enabled the following Mortal Empires maps:
    • Wolfenburg (walled).
    • Floating Pyramid (walled & unwalled).
  • Reutilized custom maps in the following provinces:
    • Quenelles (Aquitaine map, walled & unwalled).
    • Axhotl (Floating Pyramid map, walled & unwalled).
    • Port Reaver (Sartosa map, walled).
    • Wurtbad (Wolfenburg map, walled).
    • Karak Zorn (Sourthland's variant of Karak Hirn, walled).
  • Added the following maps to custom battles:
    • Karak Zorn (Siege).
  • Updated catchment map to Hunter & Beast patch.
  • Improved water in Floating Pyramid.
  • Improved water in Wolfenburg.
  • Fixed camera clipping through water in Wolfenburg map.
  • Added a few more previews for custom battlemaps in the custom battle menu.

    Known bugs:
  • You can get units underwater in some of the island maps (less with each update).

Update: 6 Oct, 2019 @ 1:28am

  • Re-enabled the following Mortal Empires maps:
    • Karak Izor (walled).
    • Swamp Town (unwalled).
  • Added the following new maps to Mortal Empires campaign:
    • Jaruk's Oasis (walled, old Tlaqua map).
  • Added the following land maps to the Mortal Empires campaign:
    • Cocoahohtli (New map, starting battle of the Huntmarshall).
  • Fixed multiple wall issues in Karak Izor.
  • Fixed multiple missing mountains in Karak Izor.
  • Improved water in Karak Izor.
  • Implemented SiegeAI in Swamp Town.
  • Fixed a ton of Z-fighting issues in the swamps of Swamp Town.
  • Fixed water in Swamp Town not applying the Shallow Water effects to units.
  • Improved water in High Elf Resort.
  • Improved water in The Frozen Sea.
  • Improved water in Swamp Town.
  • Fixed camera clipping through water in High Elf Resort island map.
  • Fixed camera clipping through water in The Frozen Sea island map.
  • Fixed multiple issues with units going into underwater adventures in High Elf Resort island map.
  • Fixed multiple issues with units going into underwater adventures in The Frozen Sea island map.

    Known bugs:
  • You can get units underwater in some of the island maps (less with each update).