Rivals of Aether

Rivals of Aether

Meta Knight
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Update: 2 Jun, 2021 @ 4:08pm

v1.46

Fixed typo in FSPECIAL that made it bigger than it should be

Update: 14 Apr, 2021 @ 2:23am

v1.45

Updated the visuals of the mod

Update: 14 Apr, 2021 @ 2:23am

v1.45

Update: 14 Apr, 2021 @ 2:23am

v1.45

Update: 21 Mar, 2021 @ 3:46pm

v1.40

Hitbox Changes:
Check: https://docs.google.com/spreadsheets/d/1q6T7sgog7-R4URbLl1Fwk-mTF_z6ZK7A9W1q8hEzoSs/edit?usp=sharing

Visual Changes:
- JAB, FTILT, UTILT, DTILT, NAIR, FAIR, BAIR, UAIR, DAIR, FSTRONG, USTRONG, DSPECIAL all got updated visuals
- Added CSS alt names and version number
- Victory background added
- No longer has sandbert platform
- Icon and offscreen symbols changed

Misc Changes:
- Reworked NSPECIAL to be more in line with rivals
- Victory theme added
- Made the frame-data chart look better
- Morpho was removed, will be added into a separate mod at a later date

Update: 27 Feb, 2020 @ 5:56pm

v1.30

Hitbox Changes:
- DTILT startup 4 -> 2
DTILT active 4 -> 2
DTILT knockback changed to be more useful

Bug Fixes:
- Fixed a few small visual bugs
- Reworked code behind JAB, FTILT, NSPECIAL, and FSPECIAL_2 (Drill Rush) so that they work better

Misc Changes:
- Morpho was reworked and split into 2 (Old morpho is now Morpho EX)
- Morpho can be activated from any skin, hold down (attack + shield + down) while taunting
- Player AI alpha, hold down (attack + jump + taunt) while taunting. This is very much WIP and is very basic currently.

Update: 13 Jan, 2020 @ 7:29pm

v1.24.2

Bug Fixes:
- Some runes were not working properly

Update: 13 Jan, 2020 @ 8:15am

v1.24.1

Bug Fixes

Update: 13 Jan, 2020 @ 7:25am

v1.24

Hitbox Changes:
- BAIR base knockback 6 -> 7
BAIR knockback growth 0.5 -> 0.4

- USPECIAL startup 1 -> 8

Made lots of changes to stats to bring them to base roster levels

gravity_speed 0.45 -> 0.35
hitstun_grav 0.4 -> 0.45
air_friction 0.02 - > 0.04
air_accel 0.2 -> 0.35
max_fall 13 -> 9
fast_fall 16 -> 12

ground_friction 0.5 -> 0.4
dash_speed 7 -> 6.5
initial_dash_speed 8 -> 7.5
dash_turn_accel 2 -> 1.5
walk_accel 0.5 -> 0.25
wave_friction 0.04 -> 0.06

air_max_speed 7 -> 6
jump_start_time 4 -> 5
jump_speed 10 -> 8
djump_speed 7.5 -> 7
short_hop_speed 6 -> 5
max_jump_hsp 6.5 -> 6
leave_ground_max 6.5 -> 6
walljump_vsp 11 -> 8
walljump_hsp 7 -> 6
prat_fall_accel = 0.85 -> 0.6
prat_land_time 3 -> 12

techroll_speed 10 -> 9

Update: 12 Jan, 2020 @ 10:47am

v1.23

Bug Fixes:
- A bug caused NSPECIAL, USPECIAL, and DSPECIAL to not be able to be used again after being hit

Misc Changes:
- Added an op alt Morpho Knight
- Made a custom cpu ai