Rivals of Aether

Rivals of Aether

Falco(Remix)
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Update: 8 Jan, 2020 @ 7:57pm

v0.68
-----Animation-----
- Tweaked upAir animation

-----Attacks-----
-Up Air - now has a early and late hit box, (early hitbox sends more vertical, late hit more horizontal)

Update: 6 Jan, 2020 @ 8:15pm

v(Test2)

Update: 6 Jan, 2020 @ 7:11pm

v(Test)

Update: 6 Jan, 2020 @ 5:12pm

v0.67
-----Animation-----
-upSpecial Placeholder added

Update: 5 Jan, 2020 @ 6:58pm

v0.66
-----Animation-----
-UpAir (Placeholder Added)

-----Attacks-----
-UpAir (Knockback,Active Frames, Iasa, Landing Lag adjusted)
-Reverted to a single hit attack (More closely matching Smash Ultimate, instead of Melee)

Update: 4 Jan, 2020 @ 8:30pm

v0.65
-----Animation------
-Fsmash (Done)

-----Attacks-----
-Fsmash(hitbox place-holder added) needs to be adjusted

Update: 3 Jan, 2020 @ 5:06pm

v0.64

-----Animations-----
-Uptilt added
-DownTilt added
-Jump animation added
-turn-around placeholder added
-AirDodge placeholder added
-walljump placeholder added

-----Attacks-----
-UpTilt KB Damage Changed to combo better
-Dtilt framedata/KB adjusted

Update: 8 Dec, 2019 @ 3:34pm

v0.63

-----Attacks-----
-Up Tilt - Now a 2-hit uppercut, animation placeholders added(needs to be updated later)
-Fsmash - increased Knockback

-----Hurtboxes-----
-began adding more accurate hurboxes to multiple attacks

-----Animation-----
-dash turn & walk turn animation placeholders added
-special fall animation added on up special & forward special

Update: 29 Nov, 2019 @ 9:44pm

v0.62

-----Animations-----
-Forward Air
-Up Strong

-----Attack Changes------
-Forward Air: Multihit aerial(4 hits), hitboxes, startup, end lag, and knockback adjusted
-Up Strong: Multihit grounded attack(2 hits), Hitboxes, startup, endlag, and knockback adjusted

Update: 19 Oct, 2019 @ 6:16pm

v0.61

+Added Alt Colors(needs a bit of work)