Rivals of Aether

Rivals of Aether

Falco(Remix)
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Update: 19 Oct, 2019 @ 3:32pm

v0.60

-----Animation-----
+ Added Ftilt animation

-----Attack Changes-----
-Jab3 knockback and knock back growth adjusted (less powerful)
-FTilt (Sweetspot) adjusted Knockback and angle
-Forward Air Angle adjusted

Update: 13 Oct, 2019 @ 4:46pm

v0.59

-----Animation-----
+ Laser animation placeholder added
+ Walk Cycle added
+ Dash Skid Added
+ Double Jump Animation added

-----Attack Changes-----
-Shine Knockback and Knock Back Growth adjusted. (Sends Higher at base, scales less at high %)
-Laser Stun increased
-Dair Sweetspot adjusted (Less base knockback)
-Dair Sourspot adjusted(more base knockback)

-----Movement------
+ Waveland friction reduced(further wavedashes)
+ More horizontal momentum carried from ground when jump is initiated
+ Shorthop height adjusted
+ FullHop height adjusted

Update: 6 Oct, 2019 @ 10:31am

v0.58

-----Attack Changes-----
+ Min-Shorten side special now has more horizontal momentum(puts user in pratfall)
- Shine now can be jump out of on frame 3
+ Reduced landing lag on whiffed back air
+ Triple Jab added

-----Misc-----
-Sound effects fixed on side special

Update: 5 Oct, 2019 @ 6:00pm

v0.57

-----Attacks-----
+Bair now Autocancels after frame 20

-----Misc.-----
+added various sounds and UI elements

Update: 5 Oct, 2019 @ 1:31pm

v0.56


-----Attack Changes-----

+ Dash Attack (KB angle/KB/KBG changed)
+ Jab (Sends more vertically)
+ Dsmash (lowered the KB Angle, now opponents fly at steeper angle, added front and back hitboxes)
+ Nair(Added weak hit after strong hit disappears, less knockback than strong hit, sends more vertically)
+ Laser(increased hitstun, Less cooldown in air, more on ground)
+ UpSpecial (increased Knockback, shine -> upB now combos at higher %)
+ Fair(easier to connect hits, less knockback on fair 1,2, and 3)
+ SideB can now be shortened in startup after 10 frames have passed(does not cause pratfall)

Update: 2 Oct, 2019 @ 8:28pm

v0.55

-----Animation-----
Added Idle animation - (Still needs a bit of cleanup but is good for now)

Update: 1 Oct, 2019 @ 5:29pm

v0.54
-----Visuals-----
-added shine placeholder sprite
-changed various hitspark sprites

Update: 30 Sep, 2019 @ 6:30pm

v0.53 (removed Debug UI) ooops.... lol

Update: 30 Sep, 2019 @ 5:34pm

v0.52

-(Missing animations)

-----KnockBack Adjustments-----
-Fsmash, UpStrong(frontHit), nAir, UpSpecial

-----HitBox Adjustments-----
-DSpecial, UpSpecial

----Frame Data Adjustments-----
-Laser Startup between Laser(Reduced in air, increased on ground)

Update: 29 Sep, 2019 @ 8:31pm

v0.50