Space Engineers

Space Engineers

[Obsolete] WEC - Planetary Expansion
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Update: 17 Nov, 2019 @ 1:27pm

Release 1.1:
The first of a series of semi-monthly updates! (edit: well, that never happened, lol)

This update focuses on adding some new buildings...
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// Additions

-ADDED: Habitat A
-ADDED: Colony 2

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// Changes

-CHANGED: Renamed "Habitat #1" to "Habitat B"
-CHANGED: Renamed "Colony 1 (Abandoned)" to "Colony 1"

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// Removals

-REMOVED: Reputation modifier due to being too extreme. Reverted back to vanilla default. Might mess around with this some more and ask other authors for feedback.

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// Potential Bugs

None as of 17.11.19, 10pm CET...

There's still no way of restoring reputation, but this will come with Part 2.

Update: 31 Oct, 2019 @ 12:54pm

Initial 1.0 Release:
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// Additions

-ADDED: FEXU Faction

-ADDED: FEXU Habitat #1
-ADDED: FEXU Colony #1

-ADDED: FEXU "Spark" (Atmo) Patrol Boat (Mk1)

-ADDED: FEXU "Guardian" (Light) Atmo Gatling Drone
-ADDED: FEXU "Rampant" (Heavy) Atmo Gatling Drone

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// Changes

-CHANGED: Increased reputation gain/loss from damaging faction grids (Might need rebalancing).
-CHANGED: Moved & merged GitHub pages with WEC-PvE Encounters.

//========
// Removals

Nothing... duh.

//========
// Potential Bugs

-BUG?: Patrol Boat might post double message when detecting specific grid types. Unsure if it's fixable, but it's a rare occurrence from what I've seen thus far. Further testing is required...