Space Engineers

Space Engineers

[Obsolete] WEC - Planetary Expansion
20 Comments
BinaryKiller Recoded 22 Aug, 2021 @ 2:02am 
Ah, fair enough :)
YoshiWoof22  [author] 21 Aug, 2021 @ 11:58pm 
@BinaryKiller Recoded - It's mainly obsolete because it used the no-longer-supported NPC Programming Extender mod. It's been obsolete for... what, almost 2 years now?

My original intent was to update this with RivalAI (replacement for Programming Extender), but I ended up deciding against it and worked on Encounters Reborn instead. This might still happen, but given that i can't find the time/motivation to play SE, I can't tell you when.
BinaryKiller Recoded 21 Aug, 2021 @ 9:02am 
So, obsolete again? Any way someone can revive it? I kinda wish for this to be revived
YoshiWoof22  [author] 2 Apr, 2020 @ 8:55am 
@Javert - It's something to finally replace the age-old relic known as "WEC - PvE Encounters"
Javert 2 Apr, 2020 @ 4:52am 
I'm excited! Cant wait to see what mod you release.
YoshiWoof22  [author] 2 Apr, 2020 @ 2:09am 
@Javert - Perfectly aware, been working on a new mod ever since I got invited to the alpha tester team. It'll still take some time for me to get it to a playable state, but It wont take long now.
Javert 1 Apr, 2020 @ 9:39pm 
RivalAI is out :)
Arachnade 1 Mar, 2020 @ 3:14pm 
Im not seeing any of the faction from this mod how can i test if its working and in the spawn pool?
Meridius_IX / Lucas 13 Nov, 2019 @ 10:45am 
@achronicdeth - Because this is a mod, you'll likely never see it on a Keen Official Server - they are strictly vanilla. This mod also relies on the Modular Encounter Spawner mod to spawn the encounters into the game world, since many of these encounters cannot spawn the way they do using the vanilla spawning mechanisms currently in place.

There may be Non-Keen servers out there that are running this mod however, and you should be able to find them using the advanced search in the Join Game menu.

Hope that helps!
achronicdeth 13 Nov, 2019 @ 7:20am 
vanilla means no mods
YoshiWoof22  [author] 13 Nov, 2019 @ 4:43am 
Yeah, Castle is right, the only thing I can provide right now would be blueprints (which I'm planning on publishing alongside the 1.1 update)
Castle 13 Nov, 2019 @ 4:04am 
@achronicdeth you can't use mods on keen servers, in order to use them on a server, they have to be installed server side like any other mod, you'd be better off finding a modded server
YoshiWoof22  [author] 13 Nov, 2019 @ 12:31am 
@achronicdeth
Could you define what you mean with "vanilla version"? Do you mean the blueprints of the ships/stations?

On a side note, I've noticed the tweet mentioning my mod, thanks Keen :steamhappy:
achronicdeth 12 Nov, 2019 @ 3:31pm 
any possibility to get vanila version to use on keen servers
YoshiWoof22  [author] 4 Nov, 2019 @ 10:47am 
@Castle.CGO That's to be expected... The chance of finding a structure is pretty low when you have other NPC mods installed, but that's because they have no beacon/antenna, and because they're mostly undefended and pretty easy to capture.
Castle 2 Nov, 2019 @ 6:18pm 
@yoshiwoof22 - I can find out my dude!!! so far nobody has run into FEXU
YoshiWoof22  [author] 2 Nov, 2019 @ 1:18pm 
@Castle.CGO Awesome, glad your playerbase likes it.
Have any people gotten bad reputation (below -500) with the FEXU-Faction yet? If yes, what were their responses to the patrol boats/drones? Would be interesting to know in regards to balancing...
Castle 2 Nov, 2019 @ 9:41am 
mate I run 2 servers and BOTH run ENTIRELY PVE YOURS and Meridius & Thraxus and Leonsor's mods and a bunch of weapons stuff, my community LOVES it
YoshiWoof22  [author] 2 Nov, 2019 @ 6:33am 
@Casttle.CGO Thanks man, I appreciate it. Will be finally finishing up the PvE Encounters rework soon, so stay tuned for the 2.0.
Also on another note - I'm amazed that this has already gotten almost 100 subscribers in just 3 days... Guess people really want more exploration-focused NPC mods :)
Castle 2 Nov, 2019 @ 4:58am 
REALLY excited to try this!!!!! love your PVE Encounters!!!!