Rivals of Aether

Rivals of Aether

Pomme
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Update: 16 Jan, 2020 @ 10:17am

v2.2

- Pomme's sfx has been reworked.
- Down Aerial has been given slightly increased endlag.
- Back Aerial has been given slightly decreased endlag.
- Up Aerial is now slightly less floaty.

Update: 11 Jan, 2020 @ 9:26am

v2.1

Update: 10 Jan, 2020 @ 11:45am

v2.0

- Fixed a bug in which Pomme after vertical floating, would cease to decelerate vertically if left or right was held.

Update: 10 Jan, 2020 @ 10:01am

v1.29

- Added new alts!
- Adjusted Pomme's vertical float physics. After a vertical float, she will now decelerate vertically when no direction is held.

Update: 29 Dec, 2019 @ 2:46pm

v1.28

- Fixed a bug in which Pomme could get an additional double jump upon double jumping and floating at the last moment.
- Forward Special revised. The bodyguard is now summoned farther away if the special button is held. If the special button is lightly tapped, he is summoned closer to Pomme.

Update: 29 Dec, 2019 @ 8:42am

v1.27

- Up Aerial hitbox priority adjusted. It is now more difficult to land the sweetspot hitbox of Up Aerial when both the sourspot and sweetspot connect due to the sourspot now taking priority in this situation.
- Neutral Special sfx cooldown implemented. When spamming Neutral B, there is now a 1.25 second cooldown before Pomme's singing sfx can be played again.
- Forward Special reworked similar to Palutena Forward Special. With a strong input of Forward Special, Pomme's bodyguard is now summoned at a farther distance from Pomme herself and his direction is reversed. The older version of Forward Special can still be used with a weak press of Forward Special, allowing for more options.
- Forward Special bodyguard's collision mask has been improved. His collisions should now be more in line with the appearance of his sprite.
- Forward Special buffed. The bodyguard now comes out 2 frames earlier.
- Bug fixes. Fixed a bug in which Pomme's music note article would freeze in place at the start up of her tossing animation. Fixed another bug in which parrying Pomme's music note while inside of the song field against specific characters would cause a game crash.

Update: 16 Dec, 2019 @ 1:54pm

v1.26

-Further adjustments to animation window timings.

-Waveland friction lowered from 0.04 to 0.

Update: 15 Dec, 2019 @ 2:10pm

v1.25

-Adjusted various animation window timing.

Update: 14 Dec, 2019 @ 12:28pm

v1.24

-Fixed a bug in which Pomme's Jab1 was techable.

Update: 13 Dec, 2019 @ 10:52am

v1.23

-Fixed a visual bug in which Pomme's musical aura appeared upon contact with Trummel's obj_article2.