Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Dresden's Hegemonia Hardcore Overhaul Mod 2TPY
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Update: 20 Feb, 2014 @ 3:00pm

Update
- Used new method to make the mod, fixed various old issues.
- Greeks can now confederate if you use this mod with my Diplomatic mod.
- Faction intros are back for major factions.
- Old diplomatic actions for removed factions are gone.
- Odryssia and Lusitani now playable. Turdetani no longer playable.
- Moved/altered starting armies for Carthage, Seleucid, Egypt, Rome and Parthia.

Update: 10 Feb, 2014 @ 3:55pm

Updated Epirus Unit patch Feb 10

Update: 30 Jan, 2014 @ 10:05am

Update: 30 Dec, 2013 @ 1:22pm

Update:
-Fixed unuseable building slot in Parthia.

Update: 23 Dec, 2013 @ 4:50pm

Update:
- Carthage now starts with Corsica (requires new campaign to experience).
- Updated some tables for patch 8.
- Rhodes is now playable.

Update: 19 Dec, 2013 @ 1:13pm

Update: 19 Dec, 2013 @ 1:10pm

Updated for Patch 8 and 8.1.

Update: 10 Dec, 2013 @ 2:08pm

Update
- Meaningful Resources update: updated CAI building priorities to improve new resource chains development. Also, added a new agriculture building in the Warhorses supply chain.
- Reduced income for minor factions.
- Fixed cursus honorum for minor factions.

Update: 5 Dec, 2013 @ 7:06pm

Update
- Added Cimmeria as playable.
- Reduced Minor Faction trait bonuses.
- Activated minor faction political systems.
- Slightly altered earlier imperium changes (any AI faction with 2 regions or less can only field 2 armies).

Update: 2 Dec, 2013 @ 8:38pm

Update
- Changed imperium levels so that small AI factions can only field 2 armies. The intention is to keep the larger factions from being mobbed by multiple 1 region factions.