Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Wars Of The Gods - Ancient Wars Mod Part 1 for Patch 20
Showing 121-130 of 155 entries
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Update: 10 Oct, 2018 @ 8:15am

Update to Main mod with further CAI help for some factions and dignitaries recruitment. Also Grand Campaign starting Units and Garrisons units sizes now the same as recruitable units.

Update: 8 Oct, 2018 @ 2:50am

Factions will develop their regions more with better focus on tech research and construction. Strategic resources tweaked along with commodities values so Ai and player will put more priority on the importance of trade. Ai will create dignitaries earlier in game. Romans have a few Scorpion anti infantry artillery in some of their armies. Ai should create deployable defenses in fortified cities so Ai Fortified cities will be tougher to take on. Tweaked income for Pontus, Parthia, Baktria, Pergamon, Epirus, Carthage and Rome.

Update: 7 Oct, 2018 @ 1:42am

Reduced base Morale for a number of units that were at 100 by at least 25-30%

Update: 7 Oct, 2018 @ 12:28am

Update to main mod to include fix Naval unit action points, agent attributes, sweetener for armenians and parthia so that the stay longer and active in game.

Update: 6 Oct, 2018 @ 2:30pm

Update to main mod which includes sub human Egyptian unit stats now fixed, Forced March reactivated, and increased chances of allies to send troops and help you in battles, ai defensive behavior improved,ai will try to take back lost lands more, ai will invade with bigger and more army groups. also fixes to some roman cavalry with dismount problems. Also Cesarian Alternative Shield Mod updated with New back shield wood designs added. See website for details on this Shield mod.

Update: 4 Oct, 2018 @ 2:26pm

updated with Larger Deployment mod added, Sanitation buildings for Emperor Edition and Empire Divided and Larger Unit sizes added. Deployables also fixed now in game and some other minor tweaks to eastern factions to allow them to stay in game longer.

Update: 3 Oct, 2018 @ 5:27am

Updated main mod with Walls added to: Amaseia - Pontus, Tyros-Seleucid, Octudoron-Helvetii, Susa-Persia, Patavium-Venetii, Thaspus-Libya and Lilybaeum - Carthage

Update: 2 Oct, 2018 @ 12:50pm

Updated main mod as some files were pre patch 17 that may cause unexpected gameplay issues.

Update: 1 Oct, 2018 @ 1:26am

Added walls to Jerusalem in Grand Campaign game

Update: 30 Sep, 2018 @ 4:34am