Slay the Spire

Slay the Spire

Gensokyo
Showing 41-48 of 48 entries
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Update: 10 Jan, 2020 @ 6:31pm

Renamed Kodama to Kedama.

All Normal Fairies:
Change - They now leave immediately after dying twice instead of reviving and then leaving.

Maid Fairy:
Change - Fixed bug where block wasn't being given out properly.

Greater Fairy:
Change - Will now always attack after buffing.

Update: 6 Jan, 2020 @ 1:56pm

Fixed bug where Urban Legend frames applied to all cards.

Youkai of Boundaries:
Nerf - Debuff/attack no longer shuffles a Wound into discard pile on A19+.

Strongest Fairy:
Change - Minions no longer lose their minion power when they die.
Buff - Minions deal 1 more damage on Ascension 18+.

All normal fairies:
Buff - On A17+, they no longer have their "Strength in Numbers" debuff.
Nerf - Minimum HP reduced by 1 on low Ascension.
Change - Normalized HP values to reduce variance.
Change - Slightly more likely to use their non-attack move.
Change - Can no longer use the same move three times in a row.


Normal Greater Fairy:
Change - Now has a buff move that gives 2 Strength instead of the single hit attack.
Nerf - Multi hit attack deals 1 less damage.
Nerf - HP values reduced to be same as other normal fairies.

Update: 4 Jan, 2020 @ 12:49pm

Urban Legend cards have a fancy new look and their own tab in the card compendium (big thanks to Raz for providing some of the assets).

Train VFX should no longer be disjointed on some resolutions.

Fixed some weirdness when picking Searing Blow from Scarlet Devil Mansion.

Enemies:

Tanuki Disguiser:
Change - Nob form should no longer be offset on some resolutions.

Kitsune:
Buff - Debuff attack does 1 more damage.

White Kodoma:
Buff - Now actually does 1 more damage.
Buff - Does 1 more damage on its debuff attack on A2+.

Yellow Kodoma:
Buff - Does 1 more damage on its debuff attack on A2+.

Grey Kodoma:
Buff - Does 1 more damage on its buff attack on A2+.

Maid Fairy:
Buff - Does 1 more damage on its block/attack.

Update: 2 Jan, 2020 @ 6:04pm

More balance changes based on feedback


Relics:

Bombinomicon:
Buff - Now adds an upgraded Bomb to hand. Also now adds the card to hand pre-draw to be more consistent with similar relics.

Book of Specters:
Nerf - Draw decreased from 3 to 2.

Portable Gap:
Nerf - Max HP loss on usage increased from 2 to 3.


Events:

Updated the SFX for several events

Clash of Legends:
Nerf - Max HP loss increased from 4(6)% to 8(10)%.

Demon Book Seller:
Nerf - Cost increased from 140 to 180.

Goods from the Outside World:
Nerf - Cost for rare relic increased from 130 to 140.

Hakurei Shrine:
Buff - Cost for upgrade option decreased from 80 to 70.


Enemies:

Strongest Fairy:
Buff - Perfect Freeze (Attack/debuff intent) damage increased by 2.

Tanuki Disguiser:
Buff - Metallicize power increased by 1.

All normal fairies:
Buff - Minimum HP increased by 1.

All Kodomas:
Buff - HP increased by 2.

White Kodoma:
Buff - All attacks deal 1 more damage. (whoops this change wasn't in for some reason).

Kitsune:
Buff - HP increased by 4.
Buff - Shuffles Burn into draw pile instead of discard pile.

Living Monolith:
Buff - HP increased by 3.

Moon Rabbits:
Buff - HP increased by 2.

Vengeful Spirit:
Buff - All attacks deal 1 more damage.

Update: 26 Dec, 2019 @ 9:41pm

Mostly just balance changes based on feedback


All Kodomas:

Buff - HP increased by 1


Vengeful Spirit:

Nerf - HP decreased by 5


Reporter of Fantasy:

Nerf - On A18+, Illusionary Dominance debuff increased from 2 --> 3 to match her increased Strength gain.


Strongest Fairy:

Nerf - Initial opening move shuffles one less Frozen! into discard pile.
Nerf - Removed her "Fairy of Ice" power (Whenever this creature dies, shuffle a Frozen! into the discard pile).


Tanuki Disguiser:

Nerf - Sentry-associated moves that shuffle dazes have their amounts decreased from 3(4) to 2(3)
Nerf - Sentry attack no longer shuffles dazes into discard pile
Nerf - No longer gains Lagavulin's A18+ buff to Siphon Soul


Maiden of Many Faces:

Nerf - A9+ block gain decreased from 10 --> 9
Nerf - Many of her attacks now deal 1 less damage
Nerf - Her block/debuff move while in Mask of Hope now applies 1 less weak
Rework - A19+ buff changed. Mask powers no longer increase in potency on high ascension. Instead, her Strength gain when changing masks has been increased from 2 --> 3


Shrine Maiden of Paradise:

Nerf - A9+ block gain decreased from 9 --> 8


Youkai of Boundaries:

Nerf - A9+ block gain decreased from 11 --> 10

Update: 24 Dec, 2019 @ 11:35pm

Double update because Rita is awesome and finished up the zhs translation.

Update: 24 Dec, 2019 @ 9:48pm

Merry Christmas

Fixed visual bug where channeling an orb while changing lanes in Shrine Maiden of Paradise fight could cause orbs to yeet themselves out of position.

Moved several enemy positions in multi-enemy encounters further to the right to improve compatibility with things that spawn additional enemies into the room.

Fixed visual bug where encountering the A Moment, Fractured event would cause the selected room to not be circled on the map.

Fixed bug where applying temporary Strength-down effects on Strongest Fairy and Greater Fairy(minion) and then killing them would cause the Strength-down to become permanent.

Fixed issue where the dungeon was incorrectly giving the player 2 weak encounters instead of 3.

Replaced the default BGM with a more modern-sounding arrange.


Enemy Changes:

Tanuki Disguiser:

Buff - Whenever she uses her polymorph move, she will now also perform a bonus effect based on the form she was most recently in.
Sentry - Shuffle 3(4) Dazes into the discard pile
Lagavulin - Gain 2(3) Metallicize
Gremlin Nob - Gain 2(3) Strength


Strongest Fairy:

Nerf - All her minions now do 1 less damage


Shrine Maiden of Paradise:

Nerf - HP reduced by 20
Nerf - Damage of all her attacks have been reduced by 1


Youkai of Boundaries:

Nerf - HP reduced by 20



Update: 22 Dec, 2019 @ 9:26am