Arma 3
(Testing Build) Slay's Ravage Chernarus
Showing 31-40 of 68 entries
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Update: 1 Oct, 2020 @ 9:23pm

Added Slay's automatic car flipper. It will detect if the player is driving, and if the car is flipped then do same exact flip actioin as what's in the vehicle menu.


Added Slay's Car Flip addaction / scroll action to the player in case the automated one doesn't work, or the player didn't meet the required parameters for the automatic flip.


Added Slay's Auto AI Nerfing to the mission, it will nerf the AI automatically so no pistol sniper headshots happen randomly.


Added Slay's Player Rating Fix, which would cause players not to be able to ride together when a player has in some way damaged the other player, or friendly fired.


Added Slay's Auto Vehicle God Mode, vehicles and players will be protected when their vehicle speed reaches above 10mph, and disable godmode when their vehicle is under 10mph.


Added Slay's Auto Enter Vehicle which will force friendly AI to get into the same vehicle as the player, and exit when the player does.


Added an option to create an addaction which will spawn a new AI team member for the selected player.

Update: 29 Sep, 2020 @ 1:59am

Fixed kill streaks not correctly displaying player name, also changed it to announce every killstreak above 5 silently to the player, and every 5 and 10 kills above level 10 to the server.

Made it announce when a player throws a drone, and what type of drone.


Made it announce when a player saves his character to the server, this aids the host / admin in letting them know the player saved.


Made the parachute able to be cut and reopened whenever you please, like Call of Duty 2019's parachutes.


Added free insurance and free insurance claim to admin menu, to give players free insurance / free insured loadouts.


Added 'Start Mission' option to laptop, made 'Repair Mission' option hidden till a mission has been started, then made 'Request Mission' option show AFTER at least one mission was started and ended.


Added Suicide Option to the player injured state, but this may get reverted back to the vanilla hold respawn option.


Made the request help option show the player that requested assistances name.


Repaired a few different drones that had missing or broken features.


Made it so Armed ED-1D and Armed UGV start off in the gunner seat so the player can drive PLUS gun at the same time as soon as it spawns.


Removed bank notes from default player loadouts due to them having value in the shops now.


Fixed an issue with teleportation causing cash to go negative, and be taken prematurely before the player confirmed they wished to travel.


Fixed the revive medical symbol that's placed on downed players chests to have a small black frame around it to make it easier to be seen.


Probably many other bug fixes I forgot about.

Update: 27 Sep, 2020 @ 6:42pm

Tweaked the parachute system, now you can cut the chute and reopen it whenever you want.

Tweaked the take money option yet again, for whatever reason the player corpse check was not working again.

Cleaned up all the important files, now are called from else where. (Players won't ever notice this change)

Removed addactions from player corpses so there isn't options left on their bodies.

Update: 27 Sep, 2020 @ 1:04am

Fixed unlisted requirements.

Update: 26 Sep, 2020 @ 6:49pm

Hopefully fixed the join / character deletion glitch.
Sadly the file size increased due to a roll back prior to me slimming the file size, the trimming may be directly the cause of the character deleteion and join glitch, which seem to be resolved now.

Update: 12 Sep, 2020 @ 6:02am

Added the Extortion random event.

Added Party Boy random event.

Made Taxi only remove the phone and its options AFTER you've confirmed your location and destination, it also only takes your cash after you've selected a spot, not every time you press the order taxi button.

Update: 11 Sep, 2020 @ 4:25am

Added many admin menu Options

Added failure sound to the admin menu when someone isn't properly Selected

Fixed the admin menu vehicle spawner

Added the ability to track total xp earned (fixed now)

Added the ability to track bosses slain

Added career xp to the stat checker

Made missions all add mission objective points upon completing

Added boss death tracker to death of bosses

Made the build menu title bar close when escape is pressed, when back is pressed, when the close button is pressed and when something is purchased from the buy menu.

Fleshed out the controls tab on the map to show more controls used in the mission.

Repaired and refined the Taxi option on the cellphone, it doesn't remove the music you're playing, it now has an option to threaten the driver to speed him up, an option to stop the driver at any spot and dismiss him and the driver stays in the vehicle always as well as the driver correctly stops at the selected destination, not whenever he feels like it.

Update: 1 Sep, 2020 @ 3:11am

Fixed the phone deleting the prior song too soon, this should make DJing a bit easier to queue the next song rather than stopping the song while you browse the playlist.

Update: 1 Sep, 2020 @ 3:03am

Fixed the store's buy options hopefully for good.

Made the dollar signs appear in front of the money in the store, removed spaces from the dollar signs and currency.

Fixed the respec and reclaim stats (again) since they got glitched in the prior update after my attempt to fix them.

Fixed many action menus in the "MENU" that would stack when launch and no properly close.

Made the cellphone delete old songs before starting a new one.

Update: 31 Aug, 2020 @ 12:57am

Increased the hearing range of zombies by 10%.

Decreased the chances of enemy spawning and searching for players from 90 to 75.

Removed fake entries from the store, tweaked prices for many items.