RimWorld

RimWorld

Monstergirl Races
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Update: 21 Dec, 2020 @ 11:43am

[Auto-generated text]: Update on 12/21/2020 1:43:07 PM.

V2.0.3:
- Tweak to texture layering to try to prevent weapons from being seen through the body when drafted.
- Increased days-to-rot of Liquid Amber from 5 to 15.
- Fairy dust (both ice and forest) no longer rots.
- Eliminate a few more seams and jagged edges from a few more textures.

Update: 11 Dec, 2020 @ 4:14pm

[Auto-generated text]: Update on 12/11/2020 6:14:47 PM.

V2.0.2:
- Updated Hunger Rate of smaller races to be a bit more balanced.
- Tweaks to a few textures.
- Tweaks to a few texture offsets.

Update: 6 Dec, 2020 @ 8:43pm

[Auto-generated text]: Update on 12/6/2020 10:43:01 PM.

V2.0.1
- Changed Slimes and Centaurs so they do not eat raw plants. Because it is really annoying when they eat an anima tree...

Update: 6 Dec, 2020 @ 2:25pm

[Auto-generated text]: Update on 12/6/2020 4:25:15 PM.

V2.0.0:
Now that all monstergirl races can wear apparel, A round of stat adjustments was made:
- Adjusted Price for all races.
- Adjusted Movement speed for all races.
- Fixed a few races where toxic sensitivity was incorrectly set to 0.1 (copy/paste error).
- Adjusted Mass for all races.
- Adjusted Body Size and Health Scale for all races.
- Adjusted Life Expectancy and Age Generation Curves for all races.
- Adjusted Melee tools damage and cooldown for some races.
- Adjusted flammability for some races.
- Instead of all races producing Plain Leather, Some races will now produce leather that is closer to their race.
- Removed aiming delay debuff from all races.
- Adjusted the sounds that some pawns make.
- Adjusted price and beauty of some materials.
- Adjusted Dragon Scale parameters and made them usable as leathery material.
- Slightly adjusted Male gender chance for some races.

Update: 6 Dec, 2020 @ 12:28pm

[Auto-generated text]: Update on 12/6/2020 2:28:14 PM.

V1.8.0:
- Revamped Baphomet. They are now allowed to wear apparel.
- Cut Baphomet natural armor in half.
- Adjusted Hunger rate and Traits for Baphomet.
- Updated Baphomet Backstories to have varied skill gains. Descriptions remain the same.

Update: 5 Dec, 2020 @ 6:21pm

[Auto-generated text]: Update on 12/5/2020 8:21:37 PM.

V1.7.0:
- Revamped Harpies, Cowgirls, and Centaurs. They are now allowed to wear apparel.
- Cut Harpy, Cowgirl, and Centaur natural armor in half.
- Adjusted Hunger rate and Traits for Harpies, Cowgirls, and Centaurs.
- Updated Harpy, Cowgirl, and Centaur Backstories to have varied skill gains. Descriptions remain the same.
- Fixed alignment of Centaur Textures to better match up with apparel.

Update: 4 Dec, 2020 @ 6:09pm

[Auto-generated text]: Update on 12/4/2020 8:09:05 PM.

V1.6.1:
- Updated all races to give them the Natural Meditation Focus.

Update: 4 Dec, 2020 @ 5:34pm

[Auto-generated text]: Update on 12/4/2020 7:34:02 PM.

V1.6.0:
- Revamped Thumbos, Dragons, and Slimes. They are now allowed to wear apparel.
- Cut Thrumbo, Dragon, and Slime natural armor in half.
- Adjusted Hunger rate and Traits for Thrumbos, Dragons, and Slimes.
- Updated Thrumbo, Dragon, and Slime Backstories to have varied skill gains. Descriptions remain the same.

Update: 13 Nov, 2020 @ 4:54pm

[Auto-generated text]: Update on 11/13/2020 6:54:14 PM.

V1.5.0:
- Revamped Forest Fairies. They are now allowed to wear apparel.
- Cut Forest Fairy natural armor in half.
- Adjusted Hunger rate and Traits for Forest Fairies.
- Updated Forest Fairy Backstories to have varied skill gains. Descriptions remain the same.

Update: 11 Nov, 2020 @ 1:57pm

[Auto-generated text]: Update on 11/11/2020 3:57:34 PM.

V1.4.1:
- Updated Ice Fairy hair color generation. Heavily leans towards Ice blue, but other colors can spawn.
- Updated Monstergirl Spawning chance settings. A new HAR framework update changed how spawning chances work.