RimWorld

RimWorld

Monstergirl Races
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Update: 22 Feb, 2020 @ 3:54pm

[Auto-generated text]: Update on 2/22/2020 5:54:24 PM.

V0.4.0:
- Added Thrumbogirls.
-- Slower than normal pawns, but hit like a truck with their powerful horns.
-- Can carry more than normal pawns.
-- Can better handle cold weather.
-- Thrumbogirls are very particular about their horns and will be unhappy if they are damaged or missing.
-- Thrumbogirl horns can be replaced with horns made of different materials which will visually change their appearance.
-- Thrumbogirls have different feelings for different horn materials.
- Tweaked Monstergirl generation so that there is a chance for Monstergirl injection to not occur. This
allows the normal pawn generation to sometimes trigger and may reduce soft conflicts with some other race mods.
- Fixed an issue where extra body parts (head, hair, etc) would not change in response to Hair and Body color changes.

Update: 16 Feb, 2020 @ 12:59am

[Auto-generated text]: Update on 2/16/2020 2:59:50 AM.

V0.32:
- Significant Change to how Monstergirls are acquired.
- Monstergirls will no longer spawn as Wildman. Wildman is apparently a special existance
within Rimworld code and it was really not happy with trying to force Wildman to be
Monstergirls. This may have been the cause of numerous issues. Unfortunately, any old
Pawns generated via Wildman spawning would not be fixed by this change if they really did
exhibit issues.
- Monstergirls can now sometimes Generate when a Wanderer joins.
- Monstergirls can now sometimes Generate when a Refugee Pod crashes.
- Monstergirls can now sometimes Generate as part of Refugee chase quests.
- Monstergirls can now sometimes Generate as part of Downed Refugee quests.
- Monstergirls can now sometimes Generate as part of Prisoner held captive quests.
- Monstergirls should sometimes be sold by slave traders.
- NOTE: The chance of Monstergirl generation is subject to change in further iterations as
more Monstergirl races are added.

Update: 13 Feb, 2020 @ 5:59pm

[Auto-generated text]: Update on 2/13/2020 7:59:56 PM.

V0.31
- Significant Body Part Stitching Fixes.
- Weapons 'should' no longer clip through Monstergirls when facing North.
- Floating Heads and other anomolies should be much less prevalent/apparent.
- Fixes to WildMan generation that would sometimes lead to mixed race text. i.e. a Catgirl labeled as a foxgirl

Update: 11 Feb, 2020 @ 9:06pm

[Auto-generated text]: Update on 2/11/2020 11:06:40 PM.

V0.3:
- Added Slimes.
-- They don't like the cold but can handle heat well and produce some useful treats.
-- They also are inflammable.
- Added Slime Jelly and Slime Core Extract as harvestable resources
- Changed Male/Female Ratio to 25/75 instead of 50/50.
-- Subject to further changes in the future.
-- Probably will end up with different ratios depending on race.
- Minor Texture Tweaks.
- Minor Tweaks to Wolfgirl, Foxgirl, and Catgirl Race attributes

Update: 9 Feb, 2020 @ 7:12pm

[Auto-generated text]: Update on 2/9/2020 9:12:14 PM.

v0.2:

- Added Wolfgirls
- Added Foxgirls
- Fixed Issue where Wildman spawns would only ever be Catgirls

Update: 8 Feb, 2020 @ 7:55pm

[Auto-generated text]: Update on 2/8/2020 9:55:14 PM.

Update: 8 Feb, 2020 @ 7:44pm

[Auto-generated text]: Update on 2/8/2020 9:44:42 PM.

Update: 8 Feb, 2020 @ 7:37pm

[Auto-generated text]: Update on 2/8/2020 9:37:16 PM.

Update: 8 Feb, 2020 @ 7:09pm

[Auto-generated text]: Initial upload.