Project Zomboid

Project Zomboid

Customizable Zombies
Showing 91-100 of 102 entries
< 1 ... 8  9  10  11 >
Update: 14 Feb, 2020 @ 2:31am

- Fixed UI issue with Presets.

Update: 14 Feb, 2020 @ 2:28am

- Code optimization.

Update: 14 Feb, 2020 @ 2:07am

- Bug fix: Fixed a very rare bug that caused zombies to suddenly sprint.

Update: 12 Feb, 2020 @ 2:30pm

- Changed the random number generator. Because of the way floats work and how ZombRandFloat returns floats (known to return Floating Point Errors in some cases), I decided to replaced it with ZombRand.

  • OLD: local rand1 = ZombRandFloat(1, 1000)
  • NEW: local rand1 = ZombRand(1000) + 1

  • 1000 = 100.0%

Update: 12 Feb, 2020 @ 2:01pm

- Added two presets.

  • "5% | 45% | 45% | 5%"
  • "25% | 25% | 25% | 25%"

- Modified preset.
  • Old: "5.1% | 47.4% | 47.4% | 0.1%" -----> New: "5% | 47.4% | 47.5% | 0.1%"

Update: 11 Feb, 2020 @ 5:18pm

- Added one preset. "5% | 32% | 32% | 31%"

Update: 11 Feb, 2020 @ 4:17pm

Major Update #1:
- Added more % options. Percentages now increase/decrease by 0.1%.
- Added a "Preset" setting for convenience.
- Modified the auto-balance algorithm which balances %'s in the "CZombie" settings to be more predictable instead of random.

New default settings.
  • 45% --> 47% of zombies will become Shamblers
  • 45% --> 47% of zombies will become Fast Shambers
  • 5% ----> 1% of zombies will become Runners

Update: 10 Feb, 2020 @ 8:46am

  • Improved UI usage in "Options - CZombie". You can now change one particular zombie setting without it being changed again by the automatic balancing system.
  • Fixed a bug in the UI "Options - CZombie" where the balancing system would try to balance the zombie settings by going way above 100% or way below 0%.

Update: 9 Feb, 2020 @ 4:09am

  • Restructured code.

Update: 9 Feb, 2020 @ 3:51am

  • Fixed tooltip typo in "Options - CZombie" UI.