Project Zomboid

Project Zomboid

Customizable Zombies
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Update: 24 Feb, 2020 @ 3:55pm

Hotfix: Fixed translations to use the correct Encodings for Project Zomboid.


Huge thanks to star for letting me know about this. I appreciate it very much.

Encoding Notes:

Afrikaans - AF: ANSI
Español-Argentina - AR --> ES: ANSI
Chinese/Mandarin - CH: Big5 (Traditional)
Chinese/Mandarin - CN: UTF-8
Czech - CS: ANSI
Danish - DA: ANSI
German - DE: ANSI
EE --> EN: UTF-8
English - EN: UTF-8
Español - ES: ANSI
French - FR: ANSI
Hungarian - HU: ANSI
Italian - IT: ANSI
Japanese - JP: UTF-8-BOM
Korean - KO: UCS-2 LE BOM
Dutch - NL: ANSI
Norwegian - NO: ANSI
Polish - PL: ANSI
Portuguese - PT: ANSI
Portuguese-Brazil - PTBR: ANSI
Russian - RU: Windows-1251
Thai - TH: UTF-8
Turkish - TR: ANSI

Update: 21 Feb, 2020 @ 3:49am

  • Build 41 IWBUMS - Zombies in a Fake Dead state will now get up and start walking or stay crawling. They will now turn into a zombie based on the % chances you set in the settings.

Update: 16 Feb, 2020 @ 10:00am

  • Optimized code.

Update: 16 Feb, 2020 @ 9:46am

  • Small code improvements and additions.

Update: 15 Feb, 2020 @ 8:30pm

  • Issue: In the Sandbox Options game mode, if zombies are set to "Sprinter" or "Random", the game may not spawn the zombies with the correct speed. Until I find a fix, I recommend setting it as "Shambler" or "Fast Shambler" as these settings do not cause any issues currently.
  • Fixed some issues causing zombies to not spawn with the correct speed when the Sandbox Option for ZombieLore is set to "Sprinter" or "Random".
  • Bug: If the Sandbox Option for ZombieLore is set to "Sprinter" or "Random", the Fast Shamblers set by this mod might randomly trip on Build 41 IWBUMS.

Update: 15 Feb, 2020 @ 7:47pm

  • Minor code tweaks.

Update: 15 Feb, 2020 @ 3:25pm

  • More code optimizations.

Update: 15 Feb, 2020 @ 12:45pm

  • Code Optimization.

Update: 15 Feb, 2020 @ 12:36pm

  • Code Optimization.

Update: 15 Feb, 2020 @ 11:17am

Major Update #2 (Added Simple Language Translations):

Language Translations:
  • Finished Translations - AF, AR, CH, CN, CS, DA, DE, EE, EN, FR, HU, IT, JP, KO, NL, NO, PL, PT, PTBR, RU, TH, TR.
  • If anyone wants to improve or add to the translations, let me know in the discussion forums.