Rivals of Aether

Rivals of Aether

Gardevoir
Showing 41-50 of 53 entries
< 1  2  3  4  5  6 >
Update: 6 Mar, 2020 @ 5:16pm

v2.9

Colors:
Swapped the Alts around so it would look cleaner
New one, It's slightly dark than the default one.

Uspecial:
Decrased Damage for The final hit
Cake Does less knockback

Dspecial:
Gave the move a cooldown so me and others wouldn't abuse it (0 -> 14 Frames)
Gave Small amount of soft armor
Start up has smaller hitboxes

Jab:
Increased Knockback so it will harder to Jab to Nspecial
Gives Nspecial a minor as cooldown if jab is used

Update: 3 Mar, 2020 @ 12:35pm

v2.8

Uspecial:
Changed the cake to do more base knockback.
Cake does less damage.
Cake lastes longer.
(That's what i remember doing to it)

Fstrong:
Lower Angle
Slightly more laggy
Slightly more Growth
Slightly less base
Hitbox closer to Gardevoir

Dstrong:
Slightly more laggy

Dattack:
Flipped the angles
Different speed
Slightly more start up
New hitbox. Weaker than the main hitbox.

Nspecial:
More start up
Shocks the player if hit
Projectile slower

Jab:
Less Hitpause
Has tiny amount of knockback scaling

Update: 28 Feb, 2020 @ 4:14am

v2.7

Uspecial:
She was giving a cake she uses it when she breaks the platform. Gives out a very weak spike

New Alts:

Blue (Not shiny)
Fireworks
Saturated
Minecrafter (Ported from Crusade) (Edit 7/3/2020: this was a joke skin from 2019)
Canada

Enjoy the new alts

Update: 25 Feb, 2020 @ 6:28pm

v2.6

Changed the respawn platform sprite

Dstrong:
Weaker hitbox lastes longer and is earlier
Stronger hitbox is shorter and has less base knockback
Angle is slightly higher

Ustrong:
Higher Angle
Slightly less base knockback
Slightly more knockback growth

Update: 24 Feb, 2020 @ 2:16pm

v2.5

Edited some of the alts

* Default - same
* Shiny - slightly changed to look better
* Purple - same
* Silver/Iron - renamed from minecrafter
* Gold - replaced Saturated
* Strawberry - replaced Red

Init:
Air dodge speed slightly shorter
max jump velocity decreased to make it feel more normal

Fair:
Changed the hitbox
Slightly more endlag 8 > 10
Final Hitbox is weaker.

Nair:
Weaker damage
Weaker base knockback
Increased knockback growth

Ftilt:
Fixed the ending animation where it would repeat itself
Changed hitbox size for base
Tipper hitbox does less damage and knockback
Base hitbox does more damage and knockback

Update: 23 Feb, 2020 @ 12:35pm

v2.4

Init:
Slightly Slower run speed.
Slightly faster walk speed.
Jump Speed decreased.
Air dodge Speed increased

Jab:
Hitbox a bit bigger.
Base Knockback increased.

DSpecial:
Start up
* Less Base Knockback.
* Less Hitbox Lifetime.
* Damage Lowered.

UTilt:
* Changed the hitbox to fit with the animation...
* Fixed the endlag where the animation would repeat itself

Bair:
* Bit more landing lag
* Slightly more Start up
* Slightly more end lag
* Slightly more knockback growth
* Fixed the endlag where the animation would repeat itself

Update: 22 Feb, 2020 @ 1:11pm

v2.31

UAir:
* More Knockback growth
* Slightly smaller hitbox
* Slightly Faster

DSpecial:
* Has a hitbox for damage (Only on start up)
* Increased the healing speed 40 -> 28
* Heals less 5 > 2
* New sound on start up

FSpecial:
* Less Cooldown
* Slower Projectile Speed
* More Damage

Uspecial:
* Less Cooldown when placing a platform
* Breaking it will heal you by 3
* Less V-Speed
* Has a 3rd hit

Dstrong:
* Less Knockback growth
* Hitbox ends earlier

Dattack:
1st Hitbox -
* Lowered Base Knockback
* Increase Knockback growth
2nd Hitbox -
* Lowered Base Knockback
* Increase Knockback growth
* Changed Angle
* More HitPause

Init:
* Slightly Lighter
* A.I changed

- Changed Taunt sound

Update: 21 Feb, 2020 @ 4:39pm

ME being stupid. i reverted back to 2.2 enjoy when 2.31 comes out

Update: 21 Feb, 2020 @ 4:39pm

Very well there wasn't an update at all :O

Update: 21 Feb, 2020 @ 4:36pm

v2.2

- Gave Gardevoir new sounds (Pokkén Tournament)

That was it because i mistakenly pressed enter on my keyboard while i was changing up Gardevoir.