Starbound

Starbound

Crew Customization +
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Update: 30 Jul, 2023 @ 1:21pm

-Added "Close X" button, thanks to Si-Cafe https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2802797444
-Added safeguard against missing status effects from uninstalling mods.
-Hopefully fixed penguins?
-Some stability fixes.

Update: 18 Jan, 2022 @ 1:49pm

-Made it load after Pandora's Box

Update: 18 Jan, 2022 @ 1:45pm

-Added better support for loading items the first time a recruit is loaded into the interface. (Still needs ship reload)
-Added a message to the interface for info.
-Added Import/Export functionality, for this mod and NPC Spawner+.
-When importing an NPC Spawner+ item, species, gender, hair and colors are loaded, so you can actually copy NPCs you see on the wild unto your current crew members.
-CC+ Export/Import contains items and config, but only imports items, to differentiate between both.
-Changed "Status", now it's available even when the NPC is dead/unloaded, ofcourse stats are not visible, as it requires them to exist.
-Added "Swap" buttons, that copy items from armor to comsetic and vice-versa. (Should help with saving old uniforms)
-Finally fixed "penguin" problems caused by "Pandora's Box".
-This also supports "nonuniform" original option.
-Tried hooking late the effects, so that FU supports the energy for crew members. (no promises though)

Update: 28 Dec, 2021 @ 5:27pm

Update: 28 Dec, 2021 @ 10:09am

-Just a deletion of a debug thing, nothing important

Update: 28 Dec, 2021 @ 10:04am

-Fixed an interface crash caused by items that were uninstalled but still saved in the crew members.
-Made the Tailor open the mod's interface, still gives the give the item.
-Fixed some error when using "nonuniform" interface to change gear.
-Made Pets not gain armor from the player, due to them leveling to the world now. They gain a flat 50 armor and 200% health + player health and power.
-Fixed an error when trying to set resources to NPCs that actually didn't have them. (on load)

Update: 22 Aug, 2021 @ 8:57pm

-Fixed an error on reset when an item is "" (empty but not null).

Update: 18 Aug, 2021 @ 10:07am

-Hopefully fixed crewmembers constantly swapping weapons, this time I used a more "forceful" solution.
-Disallowed many items from the weapons slots, now only accepts "generic" and "activeitem" types, can be expanded with item tags, can be blocked too.
-Added new "page" system over the old "Status" button, now cycles between different pages, pages can be added by mods.
-Reduced save-file size by removing redundant save places. (it's not much, but it works better now)

Update: 9 May, 2021 @ 8:03am

-Added "Disable" Button, it switches from "D" to "E", where "D" disallows spawning on ship, after enabling "E", you need to reload the ship for crew to respawn.

Update: 24 Mar, 2021 @ 2:25pm

-Fixed "resource not found" when trying to access a resource that didn't exist. (Mostly for NPC shields and BL2 shields)