RimWorld

RimWorld

[FSF] Complex Jobs
Showing 31-40 of 158 entries
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Update: 28 Jun, 2024 @ 9:27pm

- Moved the task Do Bills at Alchemy Bench from Medieval Overhaul in Crafting to Drugs and lowered its priority so its below more advanced drug production benches.
- Moved the task Do Bills at Well from Medieval Overhaul in Crafting to Production and increased its priority so its above everything else.
- Moved the task Operate Quest Finder from Medieval Overhaul in Research to Scan.
- Moved the task Do Cremation Bills from Medieval Overhaul in Maintenance to Mortuary.
- Increased the priority of the task Do Bills at Mending Bench from Medieval Overhaul so it's above crafting tasks. Note: The logic being that you should maintain existing items before making new ones.

Update: 23 Jun, 2024 @ 4:59pm

- Increased the priority of the worktype Foraging from Berry Picker so it's above all other plant work.

Update: 23 Jun, 2024 @ 2:50am

- Fixed an issue where the bills Burn Weapon, Burn Apparel and Burn Drugs on the Campfire and Crematorium didn't work. Note: With things moved to Mortuary they had the wrong worktype. The patches to fix this were lost when the mod was remastered.

Update: 19 Jun, 2024 @ 2:46am

- Increased the priority of the Haul Resources to Droid Factory task from Outer Rim Droid Depot in Maintenance so its with other Sleeve/Android prepping tasks.
- Added a broad patch for the Asimov Foundation to add Complex Jobs custom Worktypes to any automation that should have it.
- Added a duplicate of the task Feed Prisoner in Bed from Core to Nurse. Note: I decided this would be safer than moving the task.
- Added a duplicate of the task Administer Fluids Warden from Dubs Bad Hygiene to Nurse.
- Shuffled the Nurse priority numbers slightly for the above.

Update: 17 Jun, 2024 @ 4:12pm

- Changed the patch for removing the tag requiredGiverWorkType to be specific rather than broad as it was causing issues for campfire recipes.

Update: 8 Jun, 2024 @ 3:55pm

- Added ChineseTraditional (繁體中文) translation by Rakey.

Update: 8 Jun, 2024 @ 3:28pm

- Updated Spanish translation thanks to Ferchu

Update: 24 May, 2024 @ 3:44pm

- Removed requiredGiverWorkType patches in 320_FSFCremating_FSF.xml.

Update: 24 May, 2024 @ 3:36pm

- Added a patch to remove requiredGiverWorkType from Recipes. Note: This tag locks the recipe to a specific worktype. Except the task to perform bills limits it to a specific worktype so its unnecessary. There might be some specific circumstances you'd use this tag but thus far I haven't seen it used in such a way. So far the usage of it in mods and Rimworld itself have all been in cases where its made redundant by the task to craft the bills requiring a worktype.
- Removed requiredGiverWorkType patches for Mixed Blend and Veggies Mix.

Update: 17 May, 2024 @ 4:04pm

- Moved Save Our Ship 2 changes to main file structure since its now updated.
- Removed patch for Do Archotech Sacrifice task from Save Our Ship 2. The patch was erroneously changing the wrong task, also they've changed the priority of the task to 111 which is what Complex Jobs was supposed to change it to.