Sid Meier's Civilization VI

Sid Meier's Civilization VI

CQUI - Community Quick User Interface
Showing 31-40 of 61 entries
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Update: 6 Feb, 2021 @ 3:07am

- Should once again function on Linux
- Altered how CQUI CityBannerManager and DiplomacyDealView are used when the game is setting up (reacting to January changes by Firaxis)
- Fixed issue where hovering on City Banner of large city did not show yields

Update: 28 Jan, 2021 @ 8:11pm

Additional fixes for the January 2021 update:
- City Banners should now show in Vanilla (non-Expansion) games
- Diplomacy View should now be okay in Vanilla and Expansion 1 games
- Popup for Unlocked Citizens icon on the City Banner should now show

Update: 28 Jan, 2021 @ 12:37pm

Initial pass at fixes for issues introduced by January update from Firaxis, please report bugs if you see them!
- Fixed issue with Diplomacy Deal screen
- Fixed issue with not being able to click on City Banners
- Fixed issue where Unassigned Citizens warning would not disappear in "Standard Rules" games (no expansions).

New Features:
- City State Quests appear as in-line text on the City State list screen.
- The Font size defaults to 10, but is adjustable between 8 and 16 in the CQUI settings
- Setting can be disabled in the CQUI Settings

Update: 21 Jan, 2021 @ 12:15am

Linux:
- Should function with Linux!
- Issues with the Minimap and City Banners (expansions) should be cleaned up
- I cannot do extensive testing with Linux so please report any issues observed

Heroes Panel:
- Each Hero panel instance is wider
- Hero abilities/stats layout changed

Update: 17 Dec, 2020 @ 11:21pm

- Fixed Diplomacy Deal Screen issue that appeared with the December update
- Fixed the issue where the Hero Unit Flag would no longer show after the December update
- Glow around the Hero Unit Flag (part of the December update from Firaxis) is slightly larger and slightly brighter than appears without CQUI
- Added missing amenities values and tooltips on the City Panel screen. Amenities from improvements and districts will now always show, amenities from City States, natural wonders, start era, and traits will now show if they have a non-zero value.
- Updated a few of the "override" lua files to incorporate recent updates from Firaxis that may have created issues with "Observable mode"

Update: 26 Nov, 2020 @ 11:08pm

Fixed issue with the Great People previously recruit tab

Update: 26 Nov, 2020 @ 12:36am

- Heroes tab shows on the Great People screen, is functional. Doesn't look as nice as it could, but it at least works now.

Update: 24 Nov, 2020 @ 12:04am

- Fixed issue with the production menu in Heroes mode

Update: 26 Oct, 2020 @ 11:23pm

- Fixed issue preventing encampment banner and strike icon from appearing
- Clicking on banner of a different Civ or City State brings up the appropriate diplomacy screen (previously only happened when clicking on the city size icon)

Update: 24 Sep, 2020 @ 9:19pm

September Changes:
- When Religion lens is enabled, the icons for non-Religion units can be configured to be dimmed (CQUI default) or hidden completely
- When at war with a city state, the "War" icon shows in the City State banner
- Suzerain icon in City State banner can now be the Civilization icon (CQUI default) or Leader icon
- Goody Hut rewards additionally show up as Notification messages on right-side of the screen
- Changes with the Civic/Tech Popup:
- Now pops up by default (like in the unmodified game).
- Sean Bean voiceover for Civic/Tech popup will no longer play when the visual popup is hidden by CQUI Setting
- Fixed issue where it no longer quickly "flashes" on screen when hidden CQUI setting
- Shift Right-Click on a Map Pin to remove it
- Minor bug fixes tracked on the GitHub page