Arma 3
PGM Logistic System
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Update: 1 Apr, 2023 @ 10:57am

ver/upd (v 01.990b) ACE3 ammo mortar Mk6 problem solution, activities graphic icons

+ added " PGM CSW Weapon M252 Crate "
to satisfy all Support teams which use mortar support (because of an ACE3 ammunition handling error in Mk6)

+ added first edition of - activities graphic icons.
(Some of the menu actions now have graphical icons in addition to their names, making them easier to spot)

+some minor code improvements and fixes

Update: 10 Jan, 2023 @ 7:38pm

upd (v 01.990a) MEDICAL + KAT UPDATE

+tweaked some medical crates and boxes - to satisfy some newest KAT improvements

+added 4 typical KAT crates => to all MEDICAL Huron Containers

+added 2 types of BloodBag Cooler crate => all Medical Huron containers

+added 1 IV-Stand => to all Medical Huron containers

+added 3 types of Medical Tents (in white)

+added 3 types of Medical Tents Backpacks

+added 3 types of PGM Medical Tents Crates => to all MEDICAL Huron Containers

+tweaked some ACE3 cargo parameters for UCAV Sentinel (B_UAV_05_F)

+some minor tweaks and fixes

Update: 5 Jan, 2023 @ 7:08pm

upd (v 01.990) CARRY after UNLOAD FIX

+fixed all unloading functions for severall types of vehicles/equipment and other props - which, after one of the recent update of ACE3Mod were incorrectly placed in the hands when unloading (using ACE/cargo unload) It was possible after this little patch in ACE3Mod (https://github.com/acemod/ACE3/pull/9013/files)
THIS PGMLS update covers:
- all BI and RHS CSW vehicle classes (more than 200 classes)
- all palletes classes (PGMLS native, and nonPGMLS)
- all quads classes
- all small boats classes (zodiak, RHIB, cayak, scooter and so on)
- all SDVs classes
- all UAV/UGV classes which has PGMLS/ACE3 interactions
- all Big Crates (with cargo size = 2)
- some classes of pallets with construction materials
- all tool and missile/bomb trolleys (all with PGMLS scripting functionalities)
- and many more ....

+tweaked All CSW vehicles have now standarized ace_cargo_size parameters (size in ACE3 cargo)

+added PGMLS/ACE3 functionality for all ED-types of drones
+added PGMLS/ACE3 functionality for all Yabhon-type UAVs (both, editor and zeus-placeable)
+added 3 types of Yabhon-dynamic-loadout drones to the Zeus Interface (they were previously available only in the EDEN)
+added UAV_04_CAS_F ("Burraq UCAV") to the PGMLS/ACE3 functionality and it is also available in the Zeus Interface

Update: 10 May, 2022 @ 1:24pm

upd (v 01.989) Medical & DST update

+added 3 new Medical Huron Containers for all 3 Sides (BLUE, OP and INDFOR) filled with medical crates and stuff

+added 2 new Medical Cabinets (filled with medical equipment and pharmacy)

+added 1 new Crate with Radios for DST Unit (Dowództwo Szczebla Taktycznego)

+added 1 new building - Spawning Garage for DST

+added 14 new versions of vehicles - for DST purposes (sych as Stryker, m113 and so on...)

+tweaked sorts and amounts of equipment in all medical Crates - fter the last KAT update (fireteam medical crate (UN/015) was moved into squad medical crate, big medical crate => into a plutoon medical crate)

+tweaked - the name of small PGM artillery and vehicles ammo box

+some minor tweaks and fixes

Update: 10 May, 2022 @ 1:07pm

upd (v 01.989) Medical & DST update

+added 3 new Medical Huron Containers for all 3 Sides (BLUE, OP and INDFOR) filled with medical crates and stuff

+added 2 new Medical Cabinets (filled with medical equipment and pharmacy)

+added 1 new Crate with Radios for DST Unit (Dowództwo Szczebla Taktycznego)

+added 1 new building - Spawning Garage for DST

+added 14 new versions of vehicles - for DST purposes (sych as Stryker, m113 and so on...)

+tweaked sorts and amounts of equipment in all medical Crates - fter the last KAT update (fireteam medical crate (UN/015) was moved into squad medical crate, big medical crate => into a plutoon medical crate)

+tweaked - the name of small PGM artillery and vehicles ammo box

+some minor tweaks and fixes

Update: 20 Apr, 2022 @ 7:11pm

upd (v 01.988) It's The Artillery Day Today ! :)

+ added new Artillery AirLifting-ready Containers (each contains 1 cannon/howitzer + dedicated AmmoCrate + Equipment crate) In total there are 5 types of those Artillery Containers :
1 - for BLUEFOR
2 - for OPFOR
2 - for INDFOR
+ added new functionality - for cannon/howitzer (all types of M119/D30s) which allows You to ACE3-drag the gun (in both stadies)
+added ACE3-drag possibility for all XX VAhicle Ammo crates (by BI)
+ added over 20 new types of PGM little crates - fille d with weapons and ammos
+ tweaked ACE3 Cargo Space parameter for the heaviest Kraz Trucks (those for bridge building) - now they can take a fully loaded container (using ACE3 Load functionality)
+added new CSW (RU/GUE) Weapon Crate - with DeSzeKa heavy mashinegun
+ tweak some previously crated Weapon & Ammo crates (esp. little ones)
+ some minor tweaks and fixes

Update: 18 Mar, 2022 @ 7:18am

upd (v 01.987) -= Artilery & Vehicles Ammunition system , crates =-

+added NEW (Experimental) Artillery and Vehicles ammunition rearming system
+added 1 new universal crate with ammunition resuply functionality (limited to 39 ammo points) . This crate is now universal - and works for all factions !
+added 3 new Artilery & Vehicles Ammo Containers - 1 for NATO , 1 for RU and 1 for GUE faction

+ added new AT_NLAW_Weapon_crate for NATO Support Team

+ some minor tweaks

Update: 17 Feb, 2022 @ 7:46am

upd (v 01.986) NEW Crates, Little crates ...

+tweaked - add ACE Range Tables to all Recon Little snipers crates

+added Training crate wich all Color Smoke Grenades (BI)
+added Operational crate wich all Color Smoke Grenades (BI) and put it into a PGM Ammo Container
+added Operational crate wich all Color Smoke UGL Grenades (BI) and put it into a PGM Ammo Container
+added Operational crate wich all Color Flare UGL Grenades (BI) and put it into a PGM Ammo Container
+added 3 Sapers medium crates (one with AP, AT, and Saper's Equipm. ) and put it into a Explosives Containers (of all Nations)

+added similiar crates of Little size - and put them into Recon Containers

+added 6 new Little crates equpped with weapon & ammo (AK-74s, AKM, MX, Stoner) and put them into Recon containers

+some minor tweaks and fixes

Update: 2 Feb, 2022 @ 6:52am

upd (v 01.985 b) TECHNICAL IV

+added PGM Big Garage ZMECH v1 - with all armor class for mobile/armored PGM Infantry training and operating purposes

+added NEW subclass - PGMLS_signs

+added NEW sign (PGM Armored Area sign v1)

+some minor tweaks and fixes

Update: 30 Jan, 2022 @ 7:29pm

upd (v 01.985 a) TECHNICAL III

+added 3 NEW types of PGM LRST Spawning Garages : one based on Industrial Shed (Land_i_Shed_Ind_F) , and the second one - based on Tent Hangar (Land_TentHangar_V1_F) , and the third (experimental) based on INvisible Helipad.