Arma 3
PGM Logistic System
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Update: 21 Jan, 2022 @ 5:19pm

upd (v 01.985) TECHNICAL II

+solved : some problems with adding a respawn points with VR Crates

+solved : problem with cleaning area of PGM LRST Spawning Garage from vehicles which ingerit from class TANK.

+added KAT Advanced Medical REWRITE support for PGM Logistic system

+some minor tweaks and tunes

Update: 2 Jan, 2022 @ 7:45pm

upd (v 01.983) -== TECHNICAL ==-

+added : 2 LRST Vehicles Spawn Garages
(for testing & tweaking purposes )

+added TFAR support for all
Offroad Covered Comms vehicles. Now they have all LR rdio onboard.

+fixed FRIES problem with 2 UH-1Y Classes
+some minor tweaks and fixes.

Update: 2 Dec, 2021 @ 9:35am

upd. (v. 01.981) - little bugfix

+fixed some problems with removing remaining FRIES devices .
(+change - now it works in the area of 150 m. from Tool tTrolley)

+tweaked - added both two new RHS based fuel cans to the PGMLS Refuell Mechanism

Update: 1 Dec, 2021 @ 2:20pm

upd. (v. 01.980) - NEW MOD STRUCTURE

+ Change (Big indeed) of the PGM Logistic System organisation scheme . Now all the equipment (buildings, crates, containers, palettes, boxes, and so on) are grouped together and placed IN THE ONE Main Category : >>PGM Logistic System<<
(works both for editor and Zeus interface)

+ added some missiong logistic contaners for sides : RU and GUE . Such as "PGM GUE CSW Container" or "PGM RU Explosives Container" and so on ..

+changed - all types of fuel canisters (both arma & RHS based) has the same set of features and size in cargo (0.4)

+added - Drag and Carry feature for all above types of fuel canisters

+added 2 new RHS based fuel canisters :
"rhsusf_props_ScepterMFC_OD"
"rhsusf_props_ScepterMFC_D"

+added new functionality for Tool Trolleys - for cleaning airfield areas from remaining FRIES system devices . It is placed in the menu and when used - it cleans all such devices in range of 500 m. from Tool trolley.

+added new PGM VR Respawn Crate - for CIVILIAN side

+some minor tweaks and code optimalisations

Update: 15 Nov, 2021 @ 11:47am

upd. (v. 01.9797a) - Little fix/update

+fix/tweak last update with few settings
(esp. radioset exp feature)

Update: 15 Nov, 2021 @ 9:18am

upd. (v. 01.9797) - Recon Containers of 3 sides

+added 4 new containers - Recon_container & Recon_container_small - for both OPFOR / GUERILLA side (with proper UAV/UGV configurations)
+added serverall new crates small and little with dedicated UAV/UGV equipment for all 3 sides
+added Little Titan (compact) crate for all 3 sides recon containers
+ some minor tweaks and configuration changes .

Update: 21 Oct, 2021 @ 6:44am

upd. (v. 01.9796) - a little bugfix

+fix the problem with spawning a quad in PGM Spawn Quad Garage (Blueside only)

Update: 20 Oct, 2021 @ 8:09pm

upd. (v. 01.9795) - TECHNICAL II

+added 6 weapon/ammo crates (of type "Little") for LRST - PGM Recon container
+tweaked few weapon/ammo/equip LRST crates
+changed - organisation of crates & equipment in all Recon containers spawn lists
+modified - ACE_cargo parameters for all RHS manned cannons (all M119 and D30 types) . This modification is planed for completely new feature - PGM Artillery COntaners - which will come in the near future ....

+added 2 NEW - QUAD SPAWN Garages - for OPFOR and INDEP sides .

Update: 18 Oct, 2021 @ 5:12pm

upd. (v. 01.9794) - a little bugfix

+ solves a config bug with all Fennek - LRST versions

Update: 18 Oct, 2021 @ 9:40am

upd. (v. 01.9793) - TECHNICAL Update

+ GLOBAL change - all ammo 5,56x45 STANAG M855 magazines INTO - 5,56x45 STANAG M855 A1 magazines
+ added 6 types of LRST modified vehicles (3x LSV Mk II and 3x MRAP 03 Fennek )
+ added 4 new LRST Little crates (M110 sil. , GM6 Lynx, m249 box , m249 soft)
+ modified some LRST Little crates
(with Mx 2010, M107 etc...)
+ tweaked the active distance for showing PGMLS Fuel container icon (now it has 12 meter range as all other containers have )
+ changed - organization & order of showing the content in PGM Recon Containers
+ few minor tweaks & otimalisations