Total War: WARHAMMER II

Total War: WARHAMMER II

Lord Specializations
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Update: 13 Jul, 2020 @ 12:01pm

Apparently my dumb ass missed Ikit Claw, should be good now.

Update: 13 Jul, 2020 @ 1:21am

Improved AI usage of skills to consider far more synergies and depend on race and army.

Update: 11 Jul, 2020 @ 11:13pm

Added a couple of vanilla lords that were previously missing

Update: 11 Jul, 2020 @ 10:22am

Update: 10 Jul, 2020 @ 2:47pm

Belanner from MLL2 should get the skills properly now.

Update: 10 Jul, 2020 @ 12:37pm

Added level requirements for some faction unique skills that didn't have them, mostly due to realizing the Blood Kiss skill was per-turn not one-off.

Fixed a little text here and there.

Added compatibility for Sons of Asuryan.

Update: 9 Jul, 2020 @ 5:05pm

Added support for Mixu's LLs 1 and 2 as well as tabletop lords
Added support for Chatapp's TEB
Added support for Chatapp's Kraka Drak

Removed several instances of the GOD DAMN INFLUENCE SKILL, HOW DID IT END UP IN SO MANY PLACES???? WHY DOES A NORSCAN LORD NEED INFLUENCE?!

Update: 9 Jul, 2020 @ 2:59am

Added a few Bretonnian generic lords I had missed.

Update: 8 Jul, 2020 @ 5:50pm