Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

Tabletop Gladius (W.I.P)
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Update: 20 Aug, 2020 @ 9:16pm

Update: 20 Aug, 2020 @ 4:30pm

Turns out I hadnt done enough testing on the neutral spawning sooooo were going back so I can work on this while you get to play.

Update: 20 Aug, 2020 @ 4:22pm

Update: 20 Aug, 2020 @ 4:13pm

Update: 19 Aug, 2020 @ 9:55pm

Add new Neutral units for the:
-Feral Orks
-Genestealer Cult
-Renegade Guard

Gave the New Neutral factions an HQ that will spawn new units.

Along with the new Neutrals you can now recruit factions of neutrals if you share a common background. This has been added for Orks (Building the Waaaagggghhhh!), and Tyranids (Bringing in the lambs of the Cult).

Update: 18 Aug, 2020 @ 2:41pm

Added a bunch neutral units and am working on making Neutral bases to continually add neutrals to be more of a pain.
-Acolytes
-Corsair
-Magus
-Feral
-Renegade Colonel
-Renegade Guardsmen

Update: 17 Aug, 2020 @ 2:56pm

Update: 16 Aug, 2020 @ 10:21pm

First Tau unit releases.

-New Crisis suits
-New Breacher Teams
-New Pulse Carbine Firewarriors
-New Broadsides
-New Pathfinder Teams

Update: 16 Aug, 2020 @ 11:22am

Update: 15 Aug, 2020 @ 6:40pm

Changed a few range values to match tabletop...
-Twin-Linked Autocannons range 4
-Multilaser range 3
-Earthshaker cannon range...20! min 3

Re-Added:
-Wyvern...wasnt a produceable option...wooops.

Patches:
-Made the Mek Gun with Kustom Mega Blasta's name visible.
-Lychguard are now under Triarch Praetorian research requirement.