Intruder

Intruder

Phil's Office
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Update: 13 Nov, 2023 @ 9:09pm

Extremely Important Stuff:

  • Remastered the entire map from scratch.
    • Change log will be incomplete due to the amount of content.
  • Accidentally increased the map's file size from ~400mb to over 2.7gb. Will be fixed soon.
Very Important Stuff:
  • Added on-screen UI showing when the timed doors unlock (20 seconds).
  • Added a new interior staircase leading to Roof. Staircase is locked via keypad and can not be opened during early round setup.
  • Added a 3rd extraction across from the original two.
Semi Important Stuff:
  • Outside cover is drastically different while inside cover is very similar.
  • The vent entrance has been moved from the middle of the roof towards the south west corner (illuminated by a glow stick).
  • The collapsible ladder roof shortcut has been replaced by a scissor lift. The shortcut has been moved from the south east corner of the building towards the south west corner. The lift can be lowered by interacting with the wireless remote on top of the vent entrance.
  • Added a few more pickups inside the Armory.
  • Removed the shootable parking lot lights due to how many street lights I've added.
Less Important Stuff:
  • Added volumetric audio for the outside ambient noise.
  • Entire map is set inside of a city instead of a forest, if that wasn't obvious.

Update: 22 Dec, 2022 @ 4:58pm

Very Important Stuff:

  • Added one medkit outside the armory, inside the Armory and on the Van.
Less Important Stuff:
  • Adjusted desk banana.

Update: 24 Nov, 2022 @ 11:25pm

Very Important Stuff:

  • Fixed the van not having collision.

Update: 23 Nov, 2022 @ 4:08pm

Very Important Stuff:

  • New volumetric light shaders that improve the visuals of the map.
Semi Important Stuff:
  • Slightly tweaked the lighting in some rooms.
  • Updated some models.
Less Important Stuff:
  • Slightly rotated the moon and skybox
  • Fixed some really small holes.

Update: 12 Jul, 2022 @ 8:56pm

Very Important Stuff:

  • Fixed the outside terrain not rendering.

Update: 12 Jul, 2022 @ 8:14pm

Very Important Stuff:

  • Fixed half of the armory pickups not being obtainable.
  • Adjust every light probe on the entire map, which improves the lighting on the characters.
Semi Important Stuff:
  • Added low quality Screenspace Reflections.
  • Fixed a lot of tiny holes that could be exploited.
  • Added the ability to turn the parking lot lights back on from the fuse box.
  • Added 1 light pole near the sidewalk.
  • Replaced the vent textures.
Less Important Stuff:
  • Slightly changed some of the materials.
  • Added 2 light poles outside of the main gate.
  • Made the terrain slightly bumpy and uneven.
  • Fixed the billboard trees having a white outline.
  • Updated the cake, even though it's a few days early.

Update: 23 Jun, 2022 @ 9:37pm

Very Important Stuff:

  • Added 1 set of armor inside Office #1 and 1 inside the Armory.
  • Added 1 SMG inside Office #2 and removed 1 inside the Armory (9 SMGs for Guards, 1 for Intruders at the van).
Semi Important Stuff:
  • Slightly expanded the Armory.
  • Replaced the weapon display racks inside Intruder and Guard Spawn (Thanks Ploy).
  • Added Poly's military crates.
Less Important Stuff:
  • Replaced the Fridge model.
  • Added fire extinguisher.
  • Replaced vents with newer vent model.
  • Fixed vent texture.
  • Adjusted fake hack nodes.

Update: 15 Aug, 2021 @ 1:39pm

Very Important Stuff:

  • Fixed the loadouts.

Update: 15 Aug, 2021 @ 5:53am

Extremely Important Stuff:

  • Potentially fixed the broken lighting. 🎉

Update: 5 Aug, 2021 @ 12:44pm

Extremely Important Stuff:

  • Unity 2020 Update! 🎉