STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Alliance at War
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Update: 4 Dec, 2020 @ 9:16am

Moved the target area for the engine hardpoint on the Vengeance-class Frigate.

Update: 3 Dec, 2020 @ 10:52am

Edited some textures and locked out some areas where some units could go on the Mechis map. Also added more bits and pieces on the map.

Limited the amount of Droid Works that can be constructed per planet to 4.

Increased the price cost on the MC75 Cruiser.

Reduced the model size of the Proximity Mine's.

Fixed some issues with the Rattatak land map.

Ord Trasi's map has been replaced with a new map.

Tripled the self-destruct damage dealt by the Aggressor-class Star Destroyer.

Update: 15 Nov, 2020 @ 4:30pm

Reset the price, then increased the cost to spread Corruption.
* Corrupt Militia and Bribery: x10
* All other corruption types: X5

Fixed the MC30c Friagte Death Clone animation size.

Buffed the turbolaser battery on the MC40a.
Base damage per shot was 20. It is now 25.

Added another background space structure to the Mon Cala space map.

Increased the tactical and galactic conquest map scroll speed.

Update: 13 Nov, 2020 @ 9:12am

Capped the number of Advanced Vehicle Factories that can be build on a planet to 4.

Fixed a bug where if the Hutt/Pirate Asteroid Base was destroyed, it would cause the defending team to lose their starbase.

Update: 10 Nov, 2020 @ 12:58pm

Resized starfighters to more canon sizes.

Tripled the cost for the Corruption types: Bribery and Corrupt Militia.

Added a new music track.

Fixed the Hutt Asteroid Base not firing until enemies were basically right next to it. The Hardpoints were fine, it would just not make use of their range, if that makes sense. Now it should.

Update: 2 Nov, 2020 @ 10:02am

Fixed a problem with the Fondor land map. The attacker entry position should work now.

Update: 14 Aug, 2020 @ 10:31am

Fix a coding issue that capped the N-1 at building only around 2 squadrons. You should be able to build around 7 now.

Buffed the guns on the Arquitnes-class Cruiser. It was 35 base damage per shot. It is now 40 base damage per shot.

Double the cost for the Corruption types: Bribery and Corrupt Militia.

Added two more music tracks.

Update: 12 Aug, 2020 @ 3:12pm

Changed N-1 engine sound and increased max build cap to 7. Up from 5.

Reduced Canderous-class assault tank company size by 1. Was 2.

Increased the cost of the Zann Consortium Defiler unit.

Deltooine and Ventooine now have their own space map.

Added secondary Pirate structures to Abregado-Rae, Atzerri, Nal Hutta, and Ventooine space maps.

Update: 10 Aug, 2020 @ 1:28pm

Added the N1 Starfighter
* Rebel Alliance: can build the N1 over Naboo with a space station, and in Skirmish at a Hutt Asteroid Base.
* Zann Consortium: can build the N1 in Skirmish at a Hutt Asteroid Base.

Note: the N1 cannot hyperspace away from its home planet.

Slightly improved some text errors. Skirmish map names are at least visible.

Update: 8 Aug, 2020 @ 11:53am

Nerfed the "Pathetic" difficulty slightly.

Reduced T2-B companies by 1.