Europa Universalis IV

Europa Universalis IV

Viking Nephilims Shattered World - 1.34 WORKING
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Update: 14 Dec, 2021 @ 5:22am

Bug Fixes

Fixed Localisation Errors
Fixed bugs with the Faroe Missions
Fixed bugs with the Greek Minor Missions
Fixed bugs with the Iceland Events
Institutions
Adjusted Standing Armies to add 10% Discipline + Yearly Army Professionalism +5
Logic Fixes
Fixed logic errors in over 30 flavour events
Fixed logic errors in 10 decisions
Fixed logic errors in religion conversions

Update: 13 Dec, 2021 @ 7:34am

New Nations

Faroes
New National Ideas
Faroes
New Missions
Faroes (may extend to the Isles and Isle of Mann)
New Institutions and date tweaks
Feudalism (1066)
Renaissance (1450)
Printing Press (1480)
Colonialism (1500)
Empiricism (1540)
Advisor Cost -5% / Institution Embracement Cost -5%
Standing Armies (1570)
Fort Maintenance -10% / Yearly Army Tradition Decay -0.5%
Global Trade (1600)
Manufactories (1630)
Rationalism (1660)
Idea Cost -5% / Tech Cost -5%
Central Banks (1690)
Interest Per Annum -0.5 / Reduction Inflation Cost -33.3%
Enlightenment (1700)
Industrialisation (1750)
Human Rights (1780)
Yearly Legitimacy (or equivalent) +1 / Yearly Revolutionary Zeal +1.50

Update: 9 Dec, 2021 @ 4:35am

Map changes

Dzunghar now on the map at start
Religion Changes
All Islamic faiths can convert to Sikh when it spawns
All Hindu faiths can convert to Sikh when it spawns
New NIs
Ternate
Tidore
Bone

Update: 8 Dec, 2021 @ 1:48am

Fixed bug with Sikhism crashing when choosing a guru
Fixed image bug with claim duration image not showing
Fixed bug with the buddha deity not working for shakti and vishnuism or african pagan

Update: 5 Dec, 2021 @ 5:30am

estate mercs have been fixed to have home provinces matching estates.

Update: 5 Dec, 2021 @ 5:28am

Estates have been updated with new requirements. Irish estates added,

Update: 3 Dec, 2021 @ 7:23am

Fixed bug with new Merc company home provinces matching estate home provinces!

Update: 3 Dec, 2021 @ 7:09am

I have decided to go back to doing a few more national ideas for the time being. I had 146 national ideas to go before they all had something unique, now that is dropped a bit as I have done a solid 20 NIs . New NIs created are as follows:

Awngthim
Kulin
Mataatua
Malagana
Mianjin
Mozambique
Noongar
Singapura
Takitimu
Tainui
Taranaki
Tearawa
TeTaiTokerau
Waitaha
Wurundjeri
Yanuwa
Yolngu

(All of Oceania is now done with NIs) - Only places left to work on are
Central Africa, East Indies, India, Indochina and North America

I have also added new merc companies for the 6 new estates worked in.
Aberffraw Mercs - Discipline 5% / Shock Damage Recieved -5%
Lancaster Mercs - Discipline 7.5% / Shock Damage Recieved -2.5%
Plantagenet Mercs - Discipline 2.5% / Shock Damage Recieved -7.5%
Stuart Mercs - Morale 5% / Shock Damage Recieved -5%
Tudor Mercs - Morale 2.5% / Shock Damage Recieved -7.5%
York Mercs - Morale 7.5% / Shock Damage Recieved -2.5%

Update: 30 Nov, 2021 @ 5:48am

Updated to fix HRE league war not firing

Changing over factions into estates - England has estates instead of factions now.

New gov types for Cornwall, East Anglia, London, Mercia, and Northumberland

Update: 26 Nov, 2021 @ 4:04am

large scale event added for factions, which will improve the quality of your game with them

You will get buildings (at discounted rates) and increased development!